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access passport.js authenticated user information from socket.io connection

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passport.socketio

Access passport.js user information from a socket.io connection.

Installation

npm install passport.socketio

Example usage

// initialize our modules
var io               = require("socket.io")(server),
    sessionStore     = require('awesomeSessionStore'), // find a working session store (have a look at the readme)
    passportSocketIo = require("passport.socketio");

// With Socket.io < 1.0
io.set('authorization', passportSocketIo.authorize({
  cookieParser: express.cookieParser,
  key:         'express.sid',       // the name of the cookie where express/connect stores its session_id
  secret:      'session_secret',    // the session_secret to parse the cookie
  store:       sessionStore,        // we NEED to use a sessionstore. no memorystore please
  success:     onAuthorizeSuccess,  // *optional* callback on success - read more below
  fail:        onAuthorizeFail,     // *optional* callback on fail/error - read more below
}));

//With Socket.io >= 1.0
io.use(passportSocketIo.authorize({
  cookieParser: express.cookieParser,
  key:         'express.sid',       // the name of the cookie where express/connect stores its session_id
  secret:      'session_secret',    // the session_secret to parse the cookie
  store:       sessionStore,        // we NEED to use a sessionstore. no memorystore please
  success:     onAuthorizeSuccess,  // *optional* callback on success - read more below
  fail:        onAuthorizeFail,     // *optional* callback on fail/error - read more below
}));

function onAuthorizeSuccess(data, accept){
  console.log('successful connection to socket.io');

  // The accept-callback still allows us to decide whether to
  // accept the connection or not.
  accept(null, true);
  
  // OR
  
  // If you use socket.io@1.X the callback looks different
  accept();
}

function onAuthorizeFail(data, message, error, accept){
  if(error)
    throw new Error(message);
  console.log('failed connection to socket.io:', message);

  // We use this callback to log all of our failed connections.
  accept(null, false);
  
  // OR
  
  // If you use socket.io@1.X the callback looks different
  // If you don't want to accept the connection
  if(error)
    accept(new Error(message));
  // this error will be sent to the user as a special error-package
  // see: http://socket.io/docs/client-api/#socket > error-object
}

passport.socketio - Options

store [function] required:

Always provide one. If you don't know what sessionStore to use, have a look at this list. Also be sure to use the same sessionStore or at least a connection to the same collection/table/whatever. And don't forget your express.session() middleware: app.use(express.session({ store: awesomeSessionStore })); For further info about this middleware see the official documentation.

cookieParser [function] required:

You have to provide your cookieParser from express: express.cookieParser

key [string] optional:

Defaults to 'connect.sid'. But you're always better of to be sure and set your own key. Don't forget to also change it in your express.session(): app.use(express.session({ key: 'your.sid-key' }));

secret [string] optional:

As with key, also the secret you provide is optional. But: be sure to have one. That's always safer. You can set it like the key: app.use(express.session({ secret: 'pinkie ate my cupcakes!' }));

passport [function] optional:

Defaults to require('passport'). If you want, you can provide your own instance of passport for whatever reason.

success [function] optional:

Callback which will be called everytime a authorized user successfuly connects to your socket.io instance. Always be sure to accept/reject the connection. For that, there are two parameters: function(data[object], accept[function]). data contains all the user-information from passport. The second parameter is for accepting/rejecting connections. Use it like this if you use socket.io under 1.0:

// accept connection
accept(null, true);

// reject connection (for whatever reason)
accept(null, false);

And like this if you use the newest version of socket.io@1.X

// accept connection
accept();

// reject connection (for whatever reason)
accept(new Error('optional reason'));

fail [function] optional:

The name of this callback may be a little confusing. While it is called when a not-authorized-user connects, it is also called when there's a error. For debugging reasons you are provided with two additional parameters function(data[object], message[string], error[bool], accept[function]): (socket.io @ < 1.X)

/* ... */
function onAuthorizeFail(data, message, error, accept){
  // error indicates whether the fail is due to an error or just a unauthorized client
  if(error){
    throw new Error(message);
  } else {
    console.log(message);
    // the same accept-method as above in the success-callback
    accept(null, false);
  }
}

// or
// This function accepts every client unless there's an error
function onAuthorizeFail(data, message, error, accept){
  console.log(message);
  accept(null, !error);
}

Socket.io@1.X:

function onAuthorizeFail(data, message, error, accept){
  // error indicates whether the fail is due to an error or just a unauthorized client
  if(error)  throw new Error(message);
  // send the (not-fatal) error-message to the client and deny the connection
  return accept(new Error(message));
}

// or
// This function accepts every client unless there's an critical error
function onAuthorizeFail(data, message, error, accept){
  if(error)  throw new Error(message);
  return accept();
}

You can use the message parameter for debugging/logging/etc uses.

socket.handshake.user

This property, (socket.request.user with socket.io v1), is always available from inside a io.on('connection') handler. If the user is authorized via passport, you can access all the properties from there. Plus you have the socket.handshake.user.logged_in (socket.request.user.logged_in with socket.io v1) property which tells you whether the user is currently authorized or not.

Additional methods

passportSocketIo.filterSocketsbyUser

This function gives you the ability to filter all connected sockets via a user property. Needs two parameters function(io, function(user)). Example:

passportSocketIo.filterSocketsByUser(io, function(user){
  return user.gender === 'female';
}).forEach(function(socket){
  socket.emit('messsage', 'hello, woman!');
});

CORS-Workaround:

If you happen to have to work with Cross-Origin-Requests (marked by socket.io v0.9 as handshake.xdomain and by socket.io v1.0 as request.xdomain) then here's a workaround:

Clientside:

You have to provide the session-cookie. If you haven't set a name yet, do it like this: app.use(express.session({ key: 'your.sid-key' }));

// Note: ther's no readCookie-function built in.
// Get your own in the internetz
socket = io.connect('//' + window.location.host, {
  query: 'session_id=' + readCookie('your.sid-key')
});

Serverside:

Nope, there's nothing to do on the server side. Just be sure that the cookies names match.

Notes:

  • Does NOT support cookie-based sessions. eg: express.cookieSession
  • If the connection fails, check if you are requesting from a client via CORS. Check socket.handshake.xdomain === true (socket.request.xdomain === true with socket.io v1) as there are no cookies sent. For a workaround look at the code above.

Contribute

You are always welcome to open an issue or provide a pull-request! Also check out the unit tests:

npm test

License

Licensed under the MIT-License. 2012-2013 José F. Romaniello.

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