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fix: add delay before applying textures #40

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@jetelain jetelain commented Mar 8, 2023

This fixes an issue preventing textures from being applied when CBA_fnc_setLoadout is used.

This could fix #34.

@jetelain jetelain self-assigned this Mar 9, 2023
@jetelain jetelain added the bug Something isn't working label Mar 9, 2023
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jetelain commented Mar 9, 2023

Possible improvement: use delay only in multiplayer

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Live testing have shown a really little success rate of 25% : seems related to the owner unit computer performance.
I think the issue is more general, and might occurs also when changing uniform in ACE Arsenal.
We need to find an event or anything that allows us to known new loadout have been applied on client, and then apply texture.

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Extended Loadouts information loading doesn't apply to all clients
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