We already built default binaries for some versions and pushed in this repository.
SqlCipherBuilt_Apple.sh build bundle for macOS© (OSX©), lib for iOS© and lib for tvOS©.
Use with https://github.com/netpyoung/SqlCipher4Unity3D .
You need :
- Apple© computer with macOS 10.15
- install Xcode 11.3
- install Xcode tools
- Active Command Lines Tools (in Xcode Preferences>Locations)
Use the SQLCipherBuilt_Apple.sh default
cd <this directory>
./SQLCipherBuilt_Apple.sh <version example:4.3.0>
All is automatic!
Open the SQLCipherBuilt_Apple.sh, find the lines and edit your config
COMPILE_OPTION="\
--with-pic \
--disable-tcl \
--enable-tempstore=yes \
--enable-threadsafe=yes \
--with-crypto-lib=commoncrypto \
"
See https://www.sqlite.org/compile.html for the flags.
SQLITE_CFLAGS=" \
-DSQLITE_HAS_CODEC \
-DSQLITE_THREADSAFE=1 \
-DSQLITE_TEMP_STORE=2 \
"
save and execute with the version of release:
cd <this directory>
./SqlCipherBuilt_Apple.sh <version example:4.3.0>
All is automatic!
See https://www.zetetic.net/sqlcipher/sqlcipher-api/ for PRAGMA configurations.
Copy in "Plugins" (create one if necessary) folder in Unity3D, select each file and check in "Inspector" :
For the file /Plugins/iOS/libsqlcipher.a
For the file /Plugins/macOS/sqlcipher.bundle
For the file /Plugins/tvOS/libsqlcipher.a
project | license |
---|---|
this shell script | is copyleft! |
SqlCipher4Unity3d | MIT |
SQLite4Unity3d | MIT |
Sqlite-net | MIT |
SQLite | SQLite's License |
SQLCipher | SQLCipher's License |
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Redistribution and use in source and binary forms, with or without
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