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Fix for issue doctest#422 (doctest#609)
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#!/usr/bin/env bash | ||
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# Builds Box2D along with documentation | ||
rm -rf build | ||
mkdir build | ||
cd build | ||
cmake -DBOX2D_BUILD_DOCS=ON .. | ||
cmake --build . |
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#!/usr/bin/env bash | ||
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# Copies documentation to blog | ||
cp -R docs/html/. ../../blog/public/documentation/ |
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// MIT License | ||
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// Copyright (c) 2020 Erin Catto | ||
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// Permission is hereby granted, free of charge, to any person obtaining a copy | ||
// of this software and associated documentation files (the "Software"), to deal | ||
// in the Software without restriction, including without limitation the rights | ||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
// copies of the Software, and to permit persons to whom the Software is | ||
// furnished to do so, subject to the following conditions: | ||
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// The above copyright notice and this permission notice shall be included in all | ||
// copies or substantial portions of the Software. | ||
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
// SOFTWARE. | ||
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#include "box2d/box2d.h" | ||
#include <stdio.h> | ||
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#include "doctest.h" | ||
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// Unit tests for collision algorithms | ||
DOCTEST_TEST_CASE("collision test") | ||
{ | ||
SUBCASE("polygon mass data") | ||
{ | ||
const b2Vec2 center(100.0f, -50.0f); | ||
const float hx = 0.5f, hy = 1.5f; | ||
const float angle1 = 0.25f; | ||
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// Data from issue #422. Not used because the data exceeds accuracy limits. | ||
//const b2Vec2 center(-15000.0f, -15000.0f); | ||
//const float hx = 0.72f, hy = 0.72f; | ||
//const float angle1 = 0.0f; | ||
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b2PolygonShape polygon1; | ||
polygon1.SetAsBox(hx, hy, center, angle1); | ||
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const float absTol = 2.0f * b2_epsilon; | ||
const float relTol = 2.0f * b2_epsilon; | ||
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CHECK(b2Abs(polygon1.m_centroid.x - center.x) < absTol + relTol * b2Abs(center.x)); | ||
CHECK(b2Abs(polygon1.m_centroid.y - center.y) < absTol + relTol * b2Abs(center.y)); | ||
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b2Vec2 vertices[4]; | ||
vertices[0].Set(center.x - hx, center.y - hy); | ||
vertices[1].Set(center.x + hx, center.y - hy); | ||
vertices[2].Set(center.x - hx, center.y + hy); | ||
vertices[3].Set(center.x + hx, center.y + hy); | ||
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b2PolygonShape polygon2; | ||
polygon2.Set(vertices, 4); | ||
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CHECK(b2Abs(polygon2.m_centroid.x - center.x) < absTol + relTol * b2Abs(center.x)); | ||
CHECK(b2Abs(polygon2.m_centroid.y - center.y) < absTol + relTol * b2Abs(center.y)); | ||
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const float mass = 4.0f * hx * hy; | ||
const float inertia = (mass / 3.0f) * (hx * hx + hy * hy) + mass * b2Dot(center, center); | ||
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b2MassData massData1; | ||
polygon1.ComputeMass(&massData1, 1.0f); | ||
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CHECK(b2Abs(massData1.center.x - center.x) < absTol + relTol * b2Abs(center.x)); | ||
CHECK(b2Abs(massData1.center.y - center.y) < absTol + relTol * b2Abs(center.y)); | ||
CHECK(b2Abs(massData1.mass - mass) < 20.0f * (absTol + relTol * mass)); | ||
CHECK(b2Abs(massData1.I - inertia) < 40.0f * (absTol + relTol * inertia)); | ||
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b2MassData massData2; | ||
polygon2.ComputeMass(&massData2, 1.0f); | ||
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CHECK(b2Abs(massData2.center.x - center.x) < absTol + relTol * b2Abs(center.x)); | ||
CHECK(b2Abs(massData2.center.y - center.y) < absTol + relTol * b2Abs(center.y)); | ||
CHECK(b2Abs(massData2.mass - mass) < 20.0f * (absTol + relTol * mass)); | ||
CHECK(b2Abs(massData2.I - inertia) < 40.0f * (absTol + relTol * inertia)); | ||
} | ||
} |