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float gridVoxelSize = 0.02; float searchRadius = 0.45; float gridVoxelOffsetX = 3.2; float gridVoxelOffsetY = 4.5; const int gridVoxelNumX = 161; const int gridVoxelNumY = 451;
Hi, What is the purpose of these parameters?
The text was updated successfully, but these errors were encountered:
same question....why 161 and 451 ?
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same question
https://bbs.csdn.net/forums/TARE
is anybody solved this problem?
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float gridVoxelSize = 0.02;
float searchRadius = 0.45;
float gridVoxelOffsetX = 3.2;
float gridVoxelOffsetY = 4.5;
const int gridVoxelNumX = 161;
const int gridVoxelNumY = 451;
Hi, What is the purpose of these parameters?
The text was updated successfully, but these errors were encountered: