THIS CODE WAS WRITTEN IN 2009 FOR iOS 2.0. IT IS A DISASTER. DO NOT LOOK.
During my freshman year at Berkeley I stumbled across the Java version of a fantastic little puzzle game called Theseus and the Minotaur (there’s more about the game’s history here). Ten years later, I decided that it would be a great puzzler for the iPhone, and contacted Robert Abbott about using his designs and levels.
I am not great at creating original art/design, and it’s reflected in my apps. The first incarnation of Theseus was pretty crude. I used sprites for everything, and had no concept of animation. Whenever Theseus or the Minotaur moved, they would instantly jump from one tile to the next. The UI itself was basic and sparse. I did love how I made the Minotaur seem larger than the tiles, so that he stood out ominously from the maze.
That first version sat in the store for a few months and sold a few thousand copies. Over Christmas break 2008, after learning more and more about iOS development, I decided to completely revamp the Theseus engine.
I was greatly inspired by the clean aesthetic of Subway Shuffle. The new UI had a generally cleaner style, and I did a lot of experimental animation/transition work. I was pretty happy with the way it turned out.
More info here: http://www.fieldman.org/theseus
The code in this repository is modified from the original, intended as the iOS7 re-release.
Unless otherwise stated, any code in this repository is distributed under the following MIT license:
Copyright (C) 2013 Jason Fieldman
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.