A Design System is the single source of truth which groups all the elements that will allow the teams to design, realize and develop a product
A Design System is a product which is going to help the actors of a project build other products
a Design System is a set of deliverables
- Tools for designers & developers, patterns, components, guidelines…
- But also abstract elements such as brand values, shared ways of working, mindset, shared beliefs (which are often the most difficult thing to achieve)…
^ Pulled from here
- Sketch library
- Styleguide (think: Colors, fonts, illustrations)
- Utliity / Pattern Library (think components: Buttons, pop ups, inputs)
- Coding standards
- Plus more...
- Help centralize material and maintain standards among a large team
- Consistency saves times, money and instils trust in our users
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Figure out who will be using it
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Align teams around shared goals
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Decide if the product / system will be loose or strict.
(LOOSE = There if you choose to adopt / follow. STRICT = System adoption is manadatory)
- Decide if the development of the system will be distributed or centrally managed.
(DISTRIBUTED = Many people be contributing - Better for overall adoption, but harder to manage. CENTRAL = Easier to manage, but system adoption is slower/more difficult).
COPYWRITERS: to know how to talk 'design' / steps to take to get their vision conveyed to designers/marketers more easily. A repository of pre-approved legal stats/quotes to use.
MARKETERS: to ask project managers what they're needing
PUBLISHERS: To see what's in the works (pull in data from promo spreadsheet) and data from existing promos / pCodes (Trackasaurus data)
DEVELOPERS: to easily access dependents, common choice names/desc, wh/ browsers versions we support
PROJECT MANAGERS: to point people to correct versions of things, have some sort of 'source of truth' document/tool
EVERYONE: so they can grab logos, pub phone numbers / emails, pub colors, social media / commonly used images, data on promos, passwords for things we all share
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Once we have our production design system ironed out we could move to another dept. (e.g. marketing, copy writer, etc)
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This is a good time to think about an organized system since we're getting 2 new gurus soon, but do not have plans to hire anymore designers/devs