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Releases: joekaiser/QuantumFlux
Releases · joekaiser/QuantumFlux
1.2.3
1.2.2
- Added Russian translation
- Fixed the Imaginary Time Block so it won't update TileEntities
- The RedfluxField now has an efficiency cost to it. You can change the amount in the config.
- The info text from the RF Entangler should be correct now
- Added help tooltips on the machines
- Depreciating the current Quibit Clusters. New blocks (same properties, different ID) have been added. Convert the old cluster over to the new one by putting it into a crafting grid.
1.2.1
- The Steel recipe can be disabled. warning: you will need another mod to register steel under the "ingotSteel" oredictionary name or else bad things happen
- The Battlesuit has been tweaked to be not game-breaking
- The Eviscerator has been changed to be more in line with its recipe.
- Default config values changed. You will need to remove the old config to get the new defaults
- Added the Imaginary Time Block. When given RF it will speed up the tick rate of surrounding blocks
- German translation - thanks to FantasyTeddy
- Fixed the RF Exciter's rendering in your inventory window. It shouldn't flap around any more
- Resolved a few error reports from OpenEye
1.2.0
- Forge updated to 10.13.2.1291
- Default ZPE power levels decreased
- ZPE will do damage to entites within 4 blocks
- ZPE can be turned off when given a redstone signal
- ZPE can be disabled in the config
- RF Exciter default transfer rate lowered to 100.
- RF Exciter can be upgraded to transfer more power. Right click an Exciter Upgrade onto the RF Exciter for an addition 100 rf/t
- Eviscerator added
- Darkstone, Darkstone Lamp, Darkstone Tile, Darkstone Pillar added
- More information added to the RF Entangler and RF Exciter debug text (sneak+rclick with an empty hand)
- Battle suit added
- Default transfer rate for the Quibit Cell increased
- Added several new items used for crafting components
- Added a simple magnet
- Quibit Clusters will push energy to neighbor blocks as long as it is not another Quibit Cluster
- Fixed a bug where the Quibit Cell wouldn't charge armor
- A few minor bug fixes and performance tweaks
- A few recipes were tweaked
v1.2.0-rc1
1.2.0 release candidate 1
v1.1.1
- Config option to disable the ZPE
- Default config values are lower.
- Recipe tweaks for the Exciter, Entangler, and ZPE
- Energy distribution across the RedfluxField is more efficient
- RF Exciters are rendered as smaller blocks and will only interact with the block they are facing
- RF Exciter/Entangler will give information when you sneak+rclick on it with an empty hand
- Rendering improvements for the Entropy Accelerator and RF Entangler