A functional language with Reason-like syntax that compiles to Go.
I’m working on a language I’m calling Braid, an ML-like language that compiles to Go. Braid’s syntax is heavily inspired by Reason, itself a more C-like syntax on top of OCaml. So really I’m writing a language that aims to be fairly similar to OCaml in what it can do, but visually a bit closer to Go. I’m not trying to reimplement OCaml or Reason 1:1 on top of Go, but build something sharing many of the same concepts.
I've written some more about it on my Braid dev blog.
Very, very alpha.
- Pair an OCaml-like language with the benefits of the Go platform (speed, concurrency, static binaries, a healthy ecosystem)
- Bring powerful FP concepts to Go
- Get around Go's lack of generics
- Interop with Go code
- Ability to use Go stdlib
- Performance matching idiomatic Go
- Just reimplementing Reason on top of Go
Consider anything ticked off to exist in the language, but be barely usable.
- Record types
- Variant types
- If-expressions
- Importing Go functions and types
- Immutability by default
- Hindley-Milner type inference
- Type annotations
- Implicit return
- Multiple return
- Modules
- Pattern matching
- Currying
- Typeclasses/traits
- Concurrency
- Infix operators
Braid supports records and variants:
type Person = {
name: string,
age: int64,
}
type Fruit =
| Peach
| Plum
| Pear
type Option ('a) =
| Some ('a)
| None
let result = Some("it worked")
Braid attempts to support significant newlines, meaning no ;
required — however this is probably broken in a lot of cases right now.
A full example:
module Main
// record type
type Payload = {
name: string,
data: string,
}
// go interop - external functions must be annotated
extern func println = "fmt.Println" (s: string) -> ()
extern func printf1 = "fmt.Printf" (s: string, arg1:string) -> ()
/* func to add cheesiness to any two items */
let cheesy = (item, item2) {
item ++ " and " ++ item2 ++ " with cheese please"
}
let main = {
// nested functions
let something = {
4 + 9
}
let a = something()
let yumPizza = cheesy("pineapple", "bbq sauce")
println(yumPizza)
// calling a go function
printf1("Woo I can print %s\n", "6")
let b = Payload{name: "greeting", data: "hi"}
println(b.name)
}
Grab the correct Braid package for your platform from the releases, extract the braid
binary, and run it.
./braid filename.bd
This will compile your Braid file to Go and print the resulting Go source code to stdout.
./braid filename.bd > main.go
You can redirect this into a file if you like.
Making sure Go and GB are in your path, clone the Braid repository into a new directory:
git clone https://github.com/joshsharp/braid.git
Enter the new braid
directory and fetch the requirements:
cd braid
gb vendor restore
Make sure the vendored dependencies are built (you'll only need to do this once):
cd vendor
gb build all
Use the makefile at src/braid/Makefile
to build and run Braid:
cd ../src/braid
make run file=examples/example.bd
I don't know yet. I'm open to proposals, provided you help me do the work.
Nope, not at all. I have no formal background in this stuff. Really I'm doing it for fun. I'd love to see it reach maturity, because I want to use it myself. But I'll need a lot of help if it's to get that far.
Your help makes Braid better! I welcome pull requests, bug fixes, and issue reports.
Before proposing a change, please first create an issue to discuss your proposal.
Licensed under the MIT License.