Simple triangle with Vulkan on Windows. Tested only with Nvidia GTX 970. Debug has Vulkan validation layer enabled.
The application uses Window classes for window creation. Does not compile on other platforms.
- Vulkan SDK: LunarG Vulkan SDK for vulkan.
- CMake: For generating compilation targets.
- Visual Studio: For compiling (tested with community).
git clone https://github.com/jpystynen/vulkantriangle.git
cd vulkantriangle
.\combile_shaders.bat
Run cmake. Build with VS. Set working dir to project root and run project.