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Removed Vec8/UVec8 class
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It was only implemented for AVX2, not used by Jolt and was confusing people.
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jrouwe committed Sep 21, 2024
1 parent 6416bcf commit 839ffcb
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Showing 8 changed files with 0 additions and 675 deletions.
76 changes: 0 additions & 76 deletions Jolt/Geometry/RayAABox8.h

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91 changes: 0 additions & 91 deletions Jolt/Geometry/RayTriangle8.h

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6 changes: 0 additions & 6 deletions Jolt/Jolt.cmake
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Expand Up @@ -96,12 +96,10 @@ set(JOLT_PHYSICS_SRC_FILES
${JOLT_PHYSICS_ROOT}/Geometry/OrientedBox.h
${JOLT_PHYSICS_ROOT}/Geometry/Plane.h
${JOLT_PHYSICS_ROOT}/Geometry/RayAABox.h
${JOLT_PHYSICS_ROOT}/Geometry/RayAABox8.h
${JOLT_PHYSICS_ROOT}/Geometry/RayCapsule.h
${JOLT_PHYSICS_ROOT}/Geometry/RayCylinder.h
${JOLT_PHYSICS_ROOT}/Geometry/RaySphere.h
${JOLT_PHYSICS_ROOT}/Geometry/RayTriangle.h
${JOLT_PHYSICS_ROOT}/Geometry/RayTriangle8.h
${JOLT_PHYSICS_ROOT}/Geometry/Sphere.h
${JOLT_PHYSICS_ROOT}/Geometry/Triangle.h
${JOLT_PHYSICS_ROOT}/Jolt.cmake
Expand Down Expand Up @@ -131,15 +129,11 @@ set(JOLT_PHYSICS_SRC_FILES
${JOLT_PHYSICS_ROOT}/Math/Trigonometry.h
${JOLT_PHYSICS_ROOT}/Math/UVec4.h
${JOLT_PHYSICS_ROOT}/Math/UVec4.inl
${JOLT_PHYSICS_ROOT}/Math/UVec8.h
${JOLT_PHYSICS_ROOT}/Math/UVec8.inl
${JOLT_PHYSICS_ROOT}/Math/Vec3.cpp
${JOLT_PHYSICS_ROOT}/Math/Vec3.h
${JOLT_PHYSICS_ROOT}/Math/Vec3.inl
${JOLT_PHYSICS_ROOT}/Math/Vec4.h
${JOLT_PHYSICS_ROOT}/Math/Vec4.inl
${JOLT_PHYSICS_ROOT}/Math/Vec8.h
${JOLT_PHYSICS_ROOT}/Math/Vec8.inl
${JOLT_PHYSICS_ROOT}/Math/Vector.h
${JOLT_PHYSICS_ROOT}/ObjectStream/SerializableObject.cpp
${JOLT_PHYSICS_ROOT}/ObjectStream/SerializableObject.h
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4 changes: 0 additions & 4 deletions Jolt/Math/MathTypes.h
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Expand Up @@ -10,8 +10,6 @@ class Vec3;
class DVec3;
class Vec4;
class UVec4;
class Vec8;
class UVec8;
class Quat;
class Mat44;
class DMat44;
Expand All @@ -25,8 +23,6 @@ using Vec3Arg = const Vec3;
#endif
using Vec4Arg = const Vec4;
using UVec4Arg = const UVec4;
using Vec8Arg = const Vec8;
using UVec8Arg = const UVec8;
using QuatArg = const Quat;
using Mat44Arg = const Mat44 &;
using DMat44Arg = const DMat44 &;
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100 changes: 0 additions & 100 deletions Jolt/Math/UVec8.h

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