This release fixes the score bug and make the score more consistent: The score now is determined by ->
Total score = (The time left * 100)+(Enemies killed * 150)+(Life left * 50) + 1000(If you clear the Objective).
This release fixes the score bug and make the score more consistent: The score now is determined by ->
Total score = (The time left * 100)+(Enemies killed * 150)+(Life left * 50) + 1000(If you clear the Objective).