#Battleship Lab Welcome to Battleship! This version works a bit differently: instead of having 5 ships of varying length randomly placed across the board, there are 3 "clusters" of ships, with each ship taking up one space on the board. But it's not finished yet! Here's what you need to do:
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Track the number of ships remaining, and show that number in the appropriate spot on the webpage.
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Make it so that the player has 25 shots to start with, and they lose a shot every time they fire. Remove the ability to fire when the player is out of ammo, show the number of shots remaining in the appropriate spot on the webpage.
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When the "Fire" button is clicked, check if they hit the ship they specified. The row should be input as a number between 0 and 7, and the column as a letter between A and H. If it's a hit, change the emoji to 💣. If it's a miss, change the emoji to 🙅.
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When you win, have the text "You win, click to play again" pop up, and have the page refresh when you click the link. Do the same thing for a loss.
WRITE YOUR CODE IN MAIN.JS; DO NOT EDIT BATTLESHIP.JS