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Black screen on AR with Vuforia (iOS only) #692
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Hi @Valtensir |
I'm getting the same thing just trying to run the Demo Project Unity 2022.2 and latest Vuforia |
Sounds like an issue with embedding the right frameworks in xcode. |
Figured it out. It was the unity version. I was running 2022 unity. When i switched to 2021. Problems solved themselves |
Hi @dawiddszewczyk. I'm using the Addressable Asset system to load my scene, so I already have a delay before open the scene. Anyway I added a delay just in case, but it still doesn't work. |
Hi @timbotimbo. I followed the instructions but when it says to add the frameworks, the ARFoundationDriver.framework did not appear. In the comment it also says to update the vuforia, something I've also done. |
Hi. @dinomaskot. What version of unity are you using? I changed to version 2021.3.11 but still the same way. |
Hi @Valtensir |
Hi @dawiddszewczyk, sorry for the delay in responding. Now it works, but I'm getting a error when vuforia is loading the database. I have a Ground Plane that works fine in another scene. |
The second time that I show up with an old link, lets hope this one does help. Here they seem to need to include a vuforia folder in the xcode project. The exact folder path might be different, as we have a unityLibrary instead of unityExport. But it can't hurt to see if there is a Vuforia folder in there. Shouldn't really matter here if you include the project in react or flutter. |
Thank you so much @timbotimbo. |
Describe the bug
When I open the AR scene, the screen goes black, even accepting the request to enable the camera.
I ran only the unity app, and it ran the AR normally.
I'm using the latest package version (2022.2.0).
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Open the camera and run AR normally.
Screenshots
Black screen
Unity (please complete the following information):
Smartphone (please complete the following information):
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