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[pull] master from BeeStation:master #1284
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Oct 23, 2022
* fixes artifact holding using robo access * removes oopsie extra arti windoor
* sprite-adjustments * sci-icon-fix * engieskirts_conflict-resolver * Work damnit * fix-attempt-two
* apprentice * type check
* Refactors and fixes sound_player (#64443) idk if this is considered a refactor since its not creating a new component, so remove my refactor label if you believe so. Overhauls how sound_player works, and makes it actually work. * Re-adds clown PDA virus honk (tg/71035) * Update code/modules/modular_computers/computers/item/tablet.dm Co-authored-by: PowerfulBacon <26465327+PowerfulBacon@users.noreply.github.com> * Move into subtype * Make its own proc --------- Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com> Co-authored-by: PowerfulBacon <26465327+PowerfulBacon@users.noreply.github.com>
* Update emote.dm * actually updates it to work with IPCs now. * new boop
…ny (#8548) * let-there-be-color * suggested-changes
* Fix gatling gun * fixes cooldown * one last fix to block exploit * fulfills request, improves code while doing so * variable conflict * fix linter
* Make it unknown again * weird blindness grammar * fixed some of my fucked up grammar, some additional desc changes * Update code/datums/mutations/touch.dm Co-authored-by: PowerfulBacon <26465327+PowerfulBacon@users.noreply.github.com> * Update code/datums/mutations/sight.dm Co-authored-by: PowerfulBacon <26465327+PowerfulBacon@users.noreply.github.com> * Update code/datums/mutations/sight.dm Co-authored-by: PowerfulBacon <26465327+PowerfulBacon@users.noreply.github.com> * Update code/datums/mutations/telekinesis.dm Co-authored-by: PowerfulBacon <26465327+PowerfulBacon@users.noreply.github.com> --------- Co-authored-by: PowerfulBacon <26465327+PowerfulBacon@users.noreply.github.com>
* Initial commit /atom/proc/plasma_ignition() added for use by all atoms made of plasma which can be burned Applied to loose plasma sheets, plasma airlocks, plasma walls and false walls, plasma statues and plasma doors. * Improves qdel logic Particularly for things leaving debris behind * Consistency in reactions All affected objects explode when shot with lasers, exposed to flame, or attacked with a hot object. * now includes cigarettes * unnecessary src. * Adjusts reagent plasma part 1 Also adds admin alerts to synthesis of Blackpowder and Phlogiston. * Powdered plasma is now very volatile Expanded on admin alerts and logging to include the last fingerprint if there is no user. * update documentation * plasma coin + minor tweaks reduced cig power adds a minimum threshold to plasma_ignite. Under threshold just makes a fire on the turf. Adds fire sound to plasma ignition. * now including rigged lights * and power cells too now They can still have explosions for reasons other than plasma though. * unnecessary prior change * some random whitespace I added and it's gone now. * updates explosion names * Fixes the conflict caused by renaming files * Remove redundant proc * removes redundant moles checks And also fixes an oversight in girder placement * Capitalizes reaction names Consistency is good. * Update airlock_types.dm
* halves glowshroom hp WHY CAN THEY HAVE UP TO 100HP?!! WHY?!! * Rounding Synthex said decimals in integrity was bad so here we are * Actually works now woops
* Buffs the Malfunctioning AI turrets. * thanks ben Co-authored-by: Benjamin <benbreslich@live.com> * Added updated description and fixed formatting * Add mention about electrode in the upgrade desc * Changes stun proj. from electrode to disabler shot * Actually fixed it now * wrong file silly me aha --------- Co-authored-by: Benjamin <benbreslich@live.com>
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