NOTE: This library is currently expiremental and needs thorough testing. Some APIs might be incorrectly exposed
Autogenerated GTK4+Adwaita bindings for Go leveraging purego
I created this library because I found that alternative libraries using Cgo had much too slow compilation speed. For my laptop around 15 minutes to build a simple example (without build cache) for gotk3 and also gotk4. Whilst this is maybe not a big problem for development, I found it annoying for CI and package building where you would not want to rely on a cache. Additionally, having Cgo involved means harder cross compilation.
This is not a fault for these libraries as CGo compilation is just inherently slow in Go. In this project I want to test a new approach by levering purego which allows you to load libraries using dlopen without needing cgo.
Compilation speed currently is around 40 seconds for me on basic examples.
No Cgo needed, thus:
- Easy cross compilation
- No C toolchain needed
- Much faster compile times than alternatives like gotk3 & gotk4
Limitations of this library as compared to the alternatives using cgo:
- Some APIs are not possible due to purego not currently supporting struct arguments (that are not pointers)
In order of priority:
- General code cleanup
- Support for OS other than Linux (I only test on Linux currently)
- GTK 3 support
- Architectures other than AMD64/ARM64
package main
import (
"os"
"github.com/jwijenbergh/puregotk/v4/gio"
"github.com/jwijenbergh/puregotk/v4/gtk"
)
func main() {
app := gtk.NewApplication("com.github.jwijenbergh.puregotk.gtk4.hello", gio.GApplicationFlagsNoneValue)
// cleanup, no finalizers are used in this library
defer app.Unref()
// functions with callback arguments take function pointers
// this is for internal re-use of callbacks
actcb := func(_ gio.Application) {
activate(app)
}
app.ConnectActivate(&actcb)
if code := app.Run(len(os.Args), os.Args); code > 0 {
os.Exit(code)
}
}
func activate(app *gtk.Application) {
window := gtk.NewApplicationWindow(app)
window.SetTitle("purego")
label := gtk.NewLabel("Hello, World!")
window.SetChild(&label.Widget)
// cleanup, no finalizers are used in this library
label.Unref()
window.SetDefaultSize(500, 500)
window.Present()
}
Save this to a main.go and then build & run with
go run main.go
NOTE: You can also use
CGO_ENABLED=0
to build without cgo!
Because the GTK libs are loading at runtime (in init
), we have to know where your libs are located.
The default configuration is a "just works" configuration, we hardcode some paths that are common.
However, for systems such as NixOS or distros that use other paths the following environment variables might help:
PUREGOTK_LIB_FOLDER
, set this to the root folder where all libs are stored e.g./some/path/
PUREGOTK_LIBNAME_PATH
whereLIBNAME
is the name of the library, e.g.PUREGOTK_GTK_PATH
for the file path to GTK e.g./some/path/libgtk-4.so
. You have to do this for all deps, e.g. cairo, pango, etc
See https://github.com/jwijenbergh/puregotk/blob/main/internal/core/core.go for exact implementation details.
Additionally we also have a fallback to pkg-config
, but I would say only rely on this as a last effort due to the increased startup time.
When packaging code, always make sure that correct paths are used by e.g. using the aforementioned environment variables.
This library is automatically generated by reading GIR files.
To generate the library, run:
./gen.sh
In the root of the project. This needs:
- Go >= 1.20
- goimports