A Buildkite plugin to dynamically generate pipelines. Especially useful for monorepos where you want to create dependencies between projects.
steps:
- label: ":buildkite:"
plugins:
- jwplayer/buildpipe#v0.10.3:
dynamic_pipeline: dynamic_pipeline.yml
env:
GLOBAL_ENV_VAR: test
projects:
- label: project1
path: project1/ # changes in this directory will trigger steps for project1
skip:
- deploy* # skip steps with label matching deploy* (e.g. deploy-prd)
- test
env:
PROJECT_ENV_VAR: project1variable
- label: project2
skip: test
path:
- project2/
- project1 # you can trigger a project using multiple paths
- label: project3
skip:
- deploy-stg
path: project3/somedir/ # subpaths can also be triggered
steps: # the same schema as regular buildkite pipeline steps
- label: test
env:
BUILDPIPE_SCOPE: project # this variable ensures a test step is generated for each project
command:
- cd $$BUILDPIPE_PROJECT_PATH # BUILDPIPE_PROJECT_PATH is set by buildpipe
- make test
- wait
- label: build
branches: "master"
env:
BUILDPIPE_SCOPE: project
command:
- cd $$BUILDPIPE_PROJECT_PATH
- make build
- make publish-image
agents:
- queue=build
- wait
- label: tag
branches: "master"
command:
- make tag-release
- wait
- label: deploy-stg
branches: "master"
concurrency: 1
concurrency_group: deploy-stg
env:
BUILDPIPE_SCOPE: project
command:
- cd $$BUILDPIPE_PROJECT_PATH
- make deploy-staging
- wait
- block: ":rocket: Release!"
branches: "master"
- wait
- label: deploy-prd
branches: "master"
concurrency: 1
concurrency_group: deploy-prd
env:
BUILDPIPE_SCOPE: project
command:
- cd $$BUILDPIPE_PROJECT_PATH
- make deploy-prod
The above pipelines specify the following:
- There are three projects to track in the repository.
- The env variable
BUILDPIPE_SCOPE: project
tells buildpipe to generate a step for each project if that project changed. - The
skip
option will skip any step label matchingdeploy*
. - The env variable
BUILDPIPE_PROJECT_PATH
is created by buildpipe as the project's path. If multiple paths are specified for a project, it's the first path. - There is a global environment variable defined (
GLOBAL_ENV_VAR
). This variable will be added to every step in the pipeline. - There is also a project scoped environment variable defined (
PROJECT_ENV_VAR
). That variable will be added to all steps of the project where it was defined (project1
).
For a full working example, check out Buildkite Monorepo Example.
Option | Required | Type | Default | Description |
---|---|---|---|---|
default_branch | No | string | master | Default branch of repository |
diff_pr | No | string | Override command for non-default branch (see below for a better explanation of the defaults) | |
diff_default | No | string | Override command for default branch (see below for a better explanation of the defaults) | |
dynamic_pipeline | Yes | string | The name including the path to the pipeline that contains all the actual steps | |
log_level | No | string | INFO | The Level of logging to be used by the python script underneath; pass DEBUG for verbose logging if errors occur |
Option | Required | Type | Default | Description | Environment variable |
---|---|---|---|---|---|
label | Yes | string | Project label | BUILDPIPE_PROJECT_LABEL |
|
path | Yes | array | The path(s) that specify changes to a project | BUILDPIPE_PROJECT_PATH |
|
skip | No | array | Exclude steps that have labels that match the rule | ||
env | No | dictionary | Define environment variable on a project scope |
Other useful things to note:
- Option
skip
makes use of Unix shell-style wildcards (Look at .gitignore files for inspiration) - If multiple paths are specified, the environment variable
BUILDPIPE_PROJECT_PATH
will be the first path. - Environment variables are available in the pipeline step.
Since version 0.9.2, there is the option to define environment variables on different scope levels in the pipeline. Buildkite already supports environment variables defined on a step scope, but buildpipe adds the ability to define global and also project specific environment variables.
env:
THIS_IS_A_GLOBAL_ENV_VAR: global
GLOBAL_ENV_VAR_2: another_global_value
projects:
- label: project1
path: project1/
env:
THIS_IS_A_PROJECT_ENV_VAR: project_scoped
PROJECT_ENV_VAR_2: second_env_var_value
- label: project2
...
steps:
- label: step1
...
Since version 0.10.0, you can manually specify which projects you wish to build using the BUILDKITE_PLUGIN_BUILDPIPE_BUILD_PROJECTS
environment variable.
If this environemnt variable is provided, it will take precedence over any existing git
diff. You can specify the build projects in one of two ways:
- Provide a comma-separated list of build projects (identified by the project label attribute). For example:
BUILDKITE_PLUGIN_BUILDPIPE_BUILD_PROJECTS="project1,project2"
- Build all projects in a Buildpipe configuration:
BUILDKITE_PLUGIN_BUILDPIPE_BUILD_PROJECTS="*"
Depending on your merge strategy, you might need to use different diff command.
Buildpipe assumes you are using a merge strategy on the default branch, which is assumed to be master
.
The command for the non-default branch (e.g. when you have a PR up) is:
git log --name-only --no-merges --pretty=format: origin..HEAD
The command for the default branch you merge to is currently:
git log -m -1 --name-only --pretty=format: $BUILDKITE_COMMIT
Only curl
is required to download the binary.
You can also install buildpipe in the agent bootstrap script:
curl -Lf -o /usr/local/bin/buildpipe https://github.com/jwplayer/buildpipe-buildkite-plugin/releases/download/v${BUILDPIPE_VERSION}/buildpipe-linux \
&& chmod +x /usr/local/bin/buildpipe
Your initial pipeline would need to pass the options as environment variables with prefix BUILDKITE_PLUGIN_BUILDPIPE_
. For example:
steps:
- label: "buildpipe"
command: buildpipe
env:
BUILDKITE_PLUGIN_BUILDPIPE_DYNAMIC_PIPELINE: path/to/dynamic_pipeline.yml
BUILDKITE_PLUGIN_BUILDPIPE_LOG_LEVEL: debug
Buildkite doesn't by default do clean checkouts. To enable clean
checkouts set the BUILDKITE_CLEAN_CHECKOUT
environment variable. An
example is to modify the pre-checkout hook,
.buildkite/hooks/pre-checkout
:
#!/bin/bash
set -euo pipefail
echo '--- :house_with_garden: Setting up pre-checkout'
export BUILDKITE_CLEAN_CHECKOUT="true"
make test
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