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changes for 3.12 renamed: deathmark curse on hit awakened curse on hit added/changed hex mark tags bane no longer curse -> hex now curse on hit no longer curse -> hex now added/changed: splitting steel lvl 1 flame wall lvl 4 *vitality now lvl 10 *precision now available to all classes *clarity now available to all classes blazing salvo lvl 12 *shattering steel marauder cant buy this anymore potentially (same for removed classes below) *curses changed tags, names etc **frostbite is now available to ranger **vulnerability removed ranger added templar **despair removed templar duelist **temp chains removed duelist added witch **punishment removed witch **proj weakness added scion **poachers mark added scion **warlords mark removed templar added ranger scion **assassins mark removed witch added duelist scion *lancing steel removed marauder *firestorm removed marauder added shadow scion is now level 28 *glacial cascade added scion crackling lance 28 hexblast 28 impending doom 31 pinpoint 31 void sphere 34 frost shield 34 sigil of power 34 elemental penetration 31? recipe bug fixes / revisions : fixed some gems to be properly available to all classes after the library quest added support for Intruders in black quest rewards -this was something I did when I first made this program because some classes where able to get a gem faster at around lvl 16 while others had to wait until 20 to do root of the problem and then buy it from vendor, so I just decided to put them all in the later category. And at the time it wasn't too bad of a bandaid cause we didnt have a lot of gems from intruders in black but GGG kept adding more so I had to adress it eventually. Turned out it was an easy fix (hopefully not brick) arcane cloak moved to Intruders in black for templar shadow witch arctic armour > ranger shadow witch scion brand recall > witch templar cold snap > witch shadow desecrate > witch herald of ash,ice,thunder > all classes blade blast > shadow (also fixed ranger to get it from root of the problem) blood rage > shadow ranger duelist herald of agony > shadow ranger skitterbots > shadow ensnaring arrow > ranger frenzy > ranger duelist scion ancestral cry > duelist marauder flesh and stone > duelist seismic cry > duelist marauder wave of conviction > templar Changed the zone notes for the first 2 acts to be more relevant to the current layouts and speedrun routes. However im not gonna push this as the default json since that would overwrite any custom json that people might have made. Instead you can download it from new_json_zone_data folder and replace it with the data.json found in Documents/Path of Leveling/json/data.json , the json folder is hidden.
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