Deividas Brazauskas
Deividas Kučinskas
Ernestas Ščevinskas
Karolis Vėgėla
Ranged weapon | Melee weapon |
---|---|
Damage increase | Damage increase |
Lower cooldown between attacks | Lower cooldown between attacks |
Range | "Swing" size |
Projectile speed | "Swing" speed |
Ranged weapon | Melee weapon |
---|---|
Piercing (Projectile hits 2 enemies before disappearing) | Bloodlust (Attack cooldown is temporarily increased with each kill, but disables the weapon for a while after ending) |
Multi-Shot (Two projectiles are shot out with a slight angle) | Projectile contact (Allows for swings to hit projectiles and destroy them) |
Damage trail (A damaging line is created where projectiles pass for a couple seconds) | Projectile deflect (projectile contact is required) (hitting projectiles now deflects them towards enemies instead) |
Charged Shot (Bullets now need to be charged, but do area of effect damage) | Wind shield (a weak shield is created after a swing which stays around for a few seconds) |
Enemy | Attacking Style | Description |
---|---|---|
Mammon | Crawls towards the player, and upon contact will start doing damage | It is the weakest of all demons, but has a higher melee damage than others |
Sathanas | Shoots projectiles one by one towards the player while slowly moving back towards set distance. | Is weak to melee damage, somewhat resistant to ranged attacks. |
Asmodeus | Shoots projectiles in a spiral. | It has a very low moving speed, but shoots multiple projectiles in a frame while rotating. |
Belphegor | Charges at the player and does heavy damage on contact. | Barely moves while idle, but after charging, movement speed is the highest of all creatures, but only goes in a line. |
Key | Action | Key | Action |
---|---|---|---|
A | Moves the player left | D | Moves the player right |
W | Moves the player up | S | Moves the player down |
Left mouse button | Uses ranged weapon | Right mouse button | Uses melee weapon |
E | Interact with certain objects | Tab | Show inventory |
Esc | Pause game |