This is a boilerplate setup using webpack and babel to edit GLSL Shaders in the brower (comes with live reload thanks to webpack dev server).
Shaders are located in /src/shaders
Build a production version of bundle.js
into dist/
.
Watch files in src/
for changes, recompile on change.
Run a development server at http://localhost:8080/
. This also will watch & recompile on file changes.