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GLSL Shader (WebGL) Boilerplate

This is a boilerplate setup using webpack and babel to edit GLSL Shaders in the brower (comes with live reload thanks to webpack dev server).

Shaders are located in /src/shaders

Usage

npm run build

Build a production version of bundle.js into dist/.

npm run watch

Watch files in src/ for changes, recompile on change.

npm run dev

Run a development server at http://localhost:8080/. This also will watch & recompile on file changes.

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A boilerplate for working with GLSL Shaders in WebGL

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