forked from octgn/OCTGN
-
Notifications
You must be signed in to change notification settings - Fork 2
Home
brine edited this page May 13, 2015
·
39 revisions
This is the OCTGN development wiki. The content here was pulled from "jods" initial OCTGN 2.0 wiki, but it will be maintained here going forward. Some stuff came unlinked during the import, please help us relink everything together.
This place is mainly community-driven, so please contribute everything you know! The OCTGN team will try to keep these pages correct and accurate.
- OCTGN general discussion & support chat: http://webchat.freenode.net/?channels=octgn
(for those with IRC clients -> irc://irc.freenode.net/#octgn) - Q&A, we watch the tag OCTGN: http://www.octgn.info/help/
- How to write a bug report
- Licensing: License
- View ChangeLog of OCTGN's update history
- Game definition (o8g)
- definition.xml
- Scripting in Python (Octgn python api reference)
- Live python Api File
- Test python Api File
- Card package (o8c)
- o8c Conversion Guide (How to convert your .o8s sets into .o8c files)
- o8c Modification Guide (How to replace the images within one of your .o8c files)
- Deck file format (o8d)
- Set definition
-
Patch file format (o8p)(retired as of version 3.1.x.x) - ProxyGenerator
- Guide to OCTGN's GUID Standard
Developing
- Game Developer's Guide to the new 3.1.X.X update
- O8build (Tool for building o8g's and game packages)
If you code in .NET, you can access OCTGN data using its own assembly.