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[Fix] basemap frozen when incrementally loading GeoArrow #2474
[Fix] basemap frozen when incrementally loading GeoArrow #2474
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@@ -19,7 +19,7 @@ | |||
// THE SOFTWARE. | |||
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import * as arrow from 'apache-arrow'; | |||
import {BinaryFeatures} from '@loaders.gl/schema'; | |||
import {BinaryFeatureCollection} from '@loaders.gl/schema'; |
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Was this module not upgraded to 4.0? If not, this looks confusing if loaders 4.0 is exporting two such similar types...
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I think it’s because the "@loaders.gl/schema": "^4.1.0-alpha.2" was missing in package.json. Should be fixed in this PR.
Ok let me try to get a alpha.4 out sooner rather than later. |
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You want 4.1.0-alpha.4
Signed-off-by: Xun Li <lixun910@gmail.com>
Signed-off-by: Xun Li <lixun910@gmail.com>
Signed-off-by: Xun Li <lixun910@gmail.com>
Signed-off-by: Xun Li <lixun910@gmail.com>
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Signed-off-by: Xun Li <lixun910@gmail.com>
Signed-off-by: Chris Gervang <chris@gervang.com>
Description: It seems the basemap refreshing could be frozen when testing incremental loading GeoArrow file using https://kepler.gl/demo, which is different than the rendering behavior when testing on local dev env (see screenshot in #2459):
This PR is to fix this issue by slightly delaying the nextFileBatch action to avoid the racing condition between basemap rendering and deck.gl geojson layer rendering: