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  1. BeginnerDirect3D11 BeginnerDirect3D11 Public

    Starter code samples for Direct3D11

    C 211 35

  2. Handmade-Metal-Programming Handmade-Metal-Programming Public

    Starter code for Metal graphics programming in the Handmade style

    C 35 2

  3. BeginnerWebGL BeginnerWebGL Public

    Starter code samples for WebGL

    JavaScript 2 1

  4. BeginnerWASAPI BeginnerWASAPI Public

    Simple starter code for playing audio on Windows with the Windows Audio Session API (WASAPI)

    C++ 13 1

  5. GJK GJK Public

    Basic 3D collision detection implementation using the Gilbert–Johnson–Keerthi distance algorithm along with the Expanding Polytope Algorithm

    C 90 19

  6. How to Calculate a Rotation Matrix t... How to Calculate a Rotation Matrix to Align Vector A to Vector B in 3D
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    # How to Calculate a Rotation Matrix to Align Vector A to Vector B in 3D
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    # Based on 'Avoiding Trigonometry' by Íñigo Quílez 
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    ### Expanded derivation by Kevin - 29/11/18