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Canvas image filters
kig/canvasfilters
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Canvas filters -------------- This library implements a few image processing filters using the canvas element. The filters operate on ImageData objects. The filters do not modify the source ImageData. Based on http://www.html5rocks.com/en/tutorials/canvas/imagefilters/ Smoke tests online at http://fhtr.org/canvasfilters/ LICENSE ------- MIT API Documentation ----------------- Filters : { // // Convenience functions // // filterImage applies a filter function to an image or canvas element. // Arguments from the third onwards are passed as extra arguments to the filter function. ImageData filterImage(Function filter, Image_or_Canvas image, Filter_arguments var_args, ...) // getPixels returns the ImageData object for an image or a canvas element. ImageData getPixels(Image_or_Canvas img) // toCanvas returns a new canvas filled with the given ImageData object. Canvas toCanvas(ImageData pixels) // getCanvas creates a canvas of the wanted dimensions Canvas getCanvas(int width, int height) // createImageData creates an ImageData object of the wanted dimensions ImageData createImageData(int width, int height) // createImageData creates an ImageData-like object backed by a Float32Array // of the wanted dimensions ImageDataFloat32 createImageDataFloat32(int width, int height) // bilinearSample bilinearly samples the image at the given coordinates. // The result is computed by linear blending of the four pixels around x,y. [r,g,b,a] bilinearSample(ImageData pixels, float x, float y) // // Distort filters // // identity returns a copy of the ImageData ImageData identity(ImageData pixels) // horizontalFlip flips the image left-right ImageData horizontalFlip(ImageData pixels) // verticalFlip flips the image upside down ImageData verticalFlip(ImageData pixels) // distortSine distorts the image by pinching / punching it by the given amount. // The distort amounts should be between -0.5 and 0.5. ImageData distortSine(ImageData pixels, float xAmount, float yAmount) // // Color filters // // luminance converts the image to grayscale using the CIE luminance // (0.2126*r + 0.7152*g + 0.0722*b) ImageData luminance(ImageData pixels) // grayscale converts the image to grayscale using // (0.3*r + 0.59*g + 0.11*b) ImageData grayscale(ImageData pixels) // grayscaleAvg converts the image to grayscale using // (r+g+b) / 3 ImageData grayscaleAvg(ImageData pixels) // threshold converts the image to a two-color image with // pixels brighter than or equal to the threshold value rendered white and // pixels darker than the threshold rendered black // The filter uses grayscale to compute the value of a pixel. // (0.3*r + 0.59*g + 0.11*b) ImageData threshold(ImageData pixels, int threshold) // invert inverts the RGB channels of the image. // The inverted version of a pixel is [255-r, 255-g, 255-b, a] ImageData invert(ImageData pixels) // invert inverts the RGB channels of the image. // The inverted version of a pixel is [255-r, 255-g, 255-b, a] ImageData invert(ImageData pixels) // brightnessContrast adjusts the brightness and contrast of the image. // The brightness value ranges between -1 .. 1, with 0 being neutral. // The contrast value ranges between 0 .. 127, with 1 being neutral. ImageData brightnessContrast(ImageData pixels, float brightness, float contrast) // applyLUT applies a color lookup table to the image. // The lookup table is an object of form // {r:Uint8[256], g:Uint8[256], b:Uint8[256], a:Uint8[256]} // Result pixel values are calculated by looking up the current value from // the corresponding lookup table: [lut.r[r], lut.g[g], lut.b[b], lut.a[a]] ImageData applyLUT(ImageData pixels, LookUpTable lut) // // Convolution filters // // convolve convolves the image using the weights array as a square // row-major convolution matrix. // If the opaque argument is set to true the result image will have // an opaque alpha channel. ImageData convolve(ImageData pixels, Array weights, bool opaque) // horizontalConvolve convolves the image using a horizontal weights vector. // If the opaque argument is set to true the result image will have // an opaque alpha channel. ImageData horizontalConvolve(ImageData pixels, Array weights, bool opaque) // verticalConvolve convolves the image using a vertical weights vector. // If the opaque argument is set to true the result image will have // an opaque alpha channel. ImageData verticalConvolve(ImageData pixels, Array weights, bool opaque) // separableConvolve convolves the image using vertically and horizontally // using the supplied vectors. Faster than convolve for separable kernels. ImageData separableConvolve(ImageData pixels, Array horizWeights, Array vertWeights, bool opaque) // convolveFloat32 is a version of convolve that operates on ImageData-like // objects with a Float32Array storing the pixels // {width:int, height:int, data:Float32Array}. // Useful when you need a high value range or negative values in pixels. ImageDataFloat32 convolveFloat32(ImageData pixels, Array weights, bool opaque) // horizontalConvolveFloat32 convolves the image using a horizontal weights // vector. // If the opaque argument is set to true the result image will have // an opaque alpha channel. ImageDataFloat32 horizontalConvolveFloat32(ImageData pixels, Array weights, bool opaque) // verticalConvolveFloat32 convolves the image using a vertical weights // vector. // Returns a ImageDataFloat32. // If the opaque argument is set to true the result image will have // an opaque alpha channel. ImageDataFloat32 verticalConvolveFloat32(ImageData pixels, Array weights, bool opaque) // separableConvolveFloat32 convolves the image using vertically and // horizontally using the supplied vectors. Faster than convolve for separable // kernels. // Returns a ImageDataFloat32. // If the opaque argument is set to true the result image will have // an opaque alpha channel. ImageDataFloat32 separableConvolveFloat32(ImageData pixels, Array horizWeights, Array vertWeights, bool opaque) // // Pre-defined convolution filters // // gaussianBlur applies a gaussian blur kernel of the wanted diameter on the image. ImageData gaussianBlur(ImageData pixels, float diameter) // laplace applies a Laplace edge detection kernel on the image. ImageData laplace(ImageData pixels) // sobel applies a Sobel filter on the image. // This filter is purely for looks, the red channel encodes absolute vertical // gradient and the green channel absolute horizontal gradient. ImageData sobel(ImageData pixels) // sobelVectors computes the signed horizontal and vertical gradients of the image // and returns the array of resulting 2-vectors, packed tightly into a Float32Array Float32Vec2ImageData sobelVectors(ImageData pixels) // sobelVerticalGradient computes the signed vertical gradient of the image ImageDataFloat32 sobelVerticalGradient(ImageData pixels) // sobelHorizontalGradient computes the signed horizontal gradient of the image ImageDataFloat32 sobelHorizontalGradient(ImageData pixels) // // Blend operations // // darkenBlend blends b on top of a, replacing a with b whenever b is darker. // The filter operates on a per-channel basis, the result pixels // are computed as [min(a.r, b.r), min(a.g, b.g), min(a.b, b.b), alpha(a.a, b.a)] // where alpha(a, b) = a + (255-a)*b/255. ImageData darkenBlend(ImageData a, ImageData b) // lightenBlend blends b on top of a, replacing a with b whenever b is lighter. // The filter operates on a per-channel basis, the result pixels // are computed as [max(a.r, b.r), max(a.g, b.g), max(a.b, b.b), alpha(a.a, b.a)] // where alpha(a, b) = a + (255-a)*b/255. ImageData lightenBlend(ImageData a, ImageData b) // addBlend blends b on top of a, adding b's values to a. // [a.r+b.r, a.g+b.g, a.b+b.b, alpha(a.a, b.a)] // where alpha(a, b) = a + (255-a)*b/255. ImageData addBlend(ImageData a, ImageData b) // subBlend blends b on top of a, subtracting b's values to a. // [a.r-(255-b.r), a.g-(255-b.g), a.b-(255-b.b), alpha(a.a, b.a)] // where alpha(a, b) = a + (255-a)*b/255. ImageData subBlend(ImageData a, ImageData b) // multiplyBlend blends b on top of a, multiplying b with a. // [a.r*b.r/255, a.g*b.g/255, a.b*b.b/255, alpha(a.a, b.a)] // where alpha(a, b) = a + (255-a)*b/255. ImageData multiplyBlend(ImageData a, ImageData b) // screenBlend blends b on top of a with the screen blend mode. // Makes a brighter by an amount determined by b. // [255 - (255 - b.c)*(255 - a.c)/255, ..., alpha(a.a, b.a)] // where alpha(a, b) = a + (255-a)*b/255. ImageData screenBlend(ImageData a, ImageData b) // differenceBlend blends b on top of a by taking the absolute difference // between the images. // [Math.abs(a.c-b.c), alpha(a.a, b.a)] // where alpha(a, b) = a + (255-a)*b/255. ImageData differenceBlend(ImageData a, ImageData b) }
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