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Implementation of game of go (baduk, weiqi) in C++ using SFML

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game_of_go

Implementation of game of go (also known as baduk, weiqi) in C++ using SFML.

Currently there is a very basic GUI and random AI implemented.

Requirements: 1) C++14, 2) SFML 2.6.1

The program was tested on Ubuntu 22.04 LTS Jammy, gcc 11.4.0.

Instructions for an out-or-place build:

  1. Go to the directory containing the CMakeLists.txt file.
  2. Run cmake -S . -B build. This will create a build directory and put CMake files there.
  3. Go to the build directory.
  4. Build the project (e.g. for Unix makefiles it is achieved by running make command in the terminal).
  5. Launch the executable file "game_of_go".

The project is early in the development stage, so there are a lot of things yet to be implemented.

More info about game of go can be found in the following wikipedia article: https://en.wikipedia.org/wiki/Go_(game)

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