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v17.7-dev4 More fixes and changes

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@kirides kirides released this 19 Dec 22:23
· 599 commits to master since this release
  • Migrated shader compilation to Windows SDK instead of D3DX
  • Removed compilation of unused shaders (they were erroring out anyways)
  • changed a few texture formats to be able to use DDSTextureLoader.h
  • Initial shader compilation might be a bit faster now.

Installation:

Unzip the contents of the respective version into you Gothic/Gothic2 system directory and overwrite any prompted files.