v17.7-dev4 More fixes and changes
Pre-release
Pre-release
- Migrated shader compilation to Windows SDK instead of D3DX
- Removed compilation of unused shaders (they were erroring out anyways)
- changed a few texture formats to be able to use
DDSTextureLoader.h
- Initial shader compilation might be a bit faster now.
Installation:
Unzip the contents of the respective version into you Gothic/Gothic2 system directory and overwrite any prompted files.