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Window.softinput_mode/TextInput - Window moves up/down when switching softinput_mode to 'below_target'/'resize' #544

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ghost opened this issue Jan 1, 2016 · 1 comment

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@ghost
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ghost commented Jan 1, 2016

When the Window's softinput_mode is set to 'below_target' or 'resize', the Window size and position is not correct after requesting keyboard with textinput/restartting the app after first launch.

Example app code:

https://gist.github.com/rafalo1333/5484ebdba49203074114

App UI on initial launch:

screenshot_2016-01-01-19-33-37

App UI when keyboard was requested (look at the bar under the TextInput widget:

screenshot_2016-01-01-19-33-47

App UI after hiding keyboard/resetting the app (look at the bar under the TextInput):

screenshot_2016-01-01-19-33-53

With the Window.softinput_mode set to 'resize', things are going even uglier.

It could be related to #483 PR.

It should be fixed as right now Kivy TextInputs are unusable on Android.

@inclement
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According to the other issues linked, this should be fixed in master.

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