Just a demo of some of the Nougat features:
- Dynamic and Static Launcher Shortcuts
- Round Icon
- Image Keyboard
This one is easy enough to add, just add the icon to your res
folder, then add it to your AndroidManifest.xml
:
<application
tools:ignore="ManifestResource"
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:roundIcon="@mipmap/ic_launcher_round"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/AppTheme">
...
Fist add the following in the AndroidManifest.xml
. It should be a child of your launcher activity:
<meta-data
android:name="android.app.shortcuts"
android:resource="@xml/shortcuts"/>
See the AndroidManifest.xml for the full example.
After adding that, create a shortcuts.xml
file within your /res/xml/
directory.
This can be a starting point, but you will need to customize it for your own app, icons, and intents.
<?xml version="1.0" encoding="utf-8"?>
<shortcuts xmlns:tools="http://schemas.android.com/tools"
xmlns:android="http://schemas.android.com/apk/res/android">
<shortcut
android:icon="@drawable/ic_shortcut"
android:enabled="true"
android:shortcutId="static-shortcut-1"
android:shortcutShortLabel="@string/static_shortcut_message"
android:shortcutLongLabel="@string/static_shortcut_message"
tools:targetApi="n_mr1">
<intent
android:targetPackage="xyz.klinker.nougatplayground"
android:action="android.intent.action.VIEW"
android:targetClass="xyz.klinker.nougatplayground.MainActivity"
android:data="http://example.com/some_data_uri" />
<!-- seems like the conversation category is the only one at this point? -->
<categories android:name="android.shortcut.conversation" />
</shortcut>
</shortcuts>
Google introduced a new ShortcutManager API for this.
Specifically calling ShortcutManager#setDynamicShortcuts
or ShortcutManager#addDynamicShortcuts
with List<ShortcutInfo
.
My example of this can be found in the DynamicShortcutHelper.
It does seem to take just a few seconds for the launcher to catch the updated changes, which should probably be expected.
For this implementation, we have to use a custom ImageKeyboardEditText
that will grab the InputConnection
and wrap it up in a callback. Here is the ImageKeyboardEditText.
The implementation is applied in the MainActivity.