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sge - Simple Game Engine ======================== !!WARNING!! ----------- I no longer use Go for game development, and as this engine has no other users it is not being actively developed. Moreover, I have learnt a lot about writing good quality, high performance code since this engine was designed, and although the design it uses is very common among open source game engines, I no longer think it is a good idea in any way. See Tom Forsythe's rant about scene graphs and Mike Acton's talks on Data Oriented Design for a good summary of the biggest issues. This project is here for historical purposes only. Do not actually use it. Description ----------- sge is a simple 3D game engine for Go. It uses OpenGL 3.3 and SDL 1.2. For an example of how to use this library, check the example directory. It should be fairly straightforward. Libraries: --------- gogl: https://github.com/chsc/gogl/gl33 Go-SDL: https://github.com/klkblake/Go-SDL s3dm: https://github.com/klkblake/s3dm
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A simple 3D game engine for Go. No longer actively developed.
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