Create a Hangman game on Algorand from main.py
OR using your own code.
Word dictionary MUST be bip_39_list.py
.
ASCII graphics of the hanged Hampelman - stages
MUST be used. Other parts of GUI is up to you.
However, if your Hampelman figure is hanged by a Python snake, then you should use that graphics.
Player MUST pay at least 1 Algo to play. Reward for guessing right word is atm a random number from 0 to 9, and is up to you to redefine.
If player guesses correct word, a small random reward is to be payed to player.
Algorand account mnemonics consist of 25 words, where the last word is the hash of the first 24.
If chosen_word
is the 25th word of a known account, consider implementing this in the game.