Match every Kanji with its meaning before time runs out!
Gameplay:
- The player can flip 2 cards at a time, which shall be counted as one move
- If the kanji is matched with its meaning the cards turn yellow and remain static
- If not they shall flip over again after a short period of time, allowing the user to memorise them
- The number of frogs awarded to the player is calculated from the number of moves taken
- Time taken by the player is tracked thoughout the game
- If all the cards are matched within the time limit, the game is won. Time taken, moves and frogs awarded are displayed at the end
NOTE: Choice of Kanji available is kept minimum for now for testing purposes