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Like other graph algorithms, ignore neighbors >= numVerts (when the
graph is the local part of a distributed Tpetra CrsGraph, these
neighbors correspond to remotes). Fixeskokkos#1596.
Also add to D1 coloring perf test in --verbose mode:
- Check that input graph (without remote edges) is structurally symmetric
- Check that coloring is valid
VBD (vertex-based deterministic) coloring segfaults when used as the coloring algorithm for Ifpack2 MTGS in EMPIRE's WaveLaunch2D test.
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