Do you use Carthage? Are you feel tired of adding special script and the paths to frameworks (point 4, 5 and 6 in Getting Started guide) manually? Me too. Carting does it for you. It scans Carthage folder and linked frameworks, gets framework names and updates the script.
Run carting update
in project folder. That's all.
By default Carting searches a script named Carthage
, but you can set a name of your script via command line arguments:
$ carting update -s MyBestScript
If there is no script with the name, Carting will add a new one.
Since Xcode 10 Run Script Phases support declaring input and output files in a .xcfilelist
file. This file should contain a newline-separated list of the file paths for the inputs or outputs. Carting uses it by default. If you need to work with your projects in old Xcode versions, use -f file
option.
๐จNote: be sure to have no uncommitted changes in project file to prevent project parsing errors ๐ฑ.
Run carting --help
to see available commands:
OVERVIEW: ๐ Simple tool for updating Carthage script phase
USAGE: Carting <command> <options>
SUBCOMMANDS:
info Prints Carthage frameworks list with linking description.
lint Lint the project for missing paths.
update Adds a new script with input/output file paths or updates the script named `Carthage`.
Integrate Carting into an Xcode scheme to get errors displayed in the IDE. Just add a new "Run Script Phase" with:
/usr/local/bin/carting lint
$ brew tap artemnovichkov/projects
$ brew install carting
Mint:
$ mint run artemnovichkov/carting
$ git clone https://github.com/artemnovichkov/carting.git
$ cd Carting
$ make
let package = Package(
dependencies: [
.Package(url: "https://github.com/artemnovichkov/carting", majorVersion: 2)
]
)
Artem Novichkov, novichkoff93@gmail.com
Carting is available under the MIT license. See the LICENSE file for more info.