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20661 fe implement multivariate layers with bivariate style #968

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@albaranau albaranau commented Jan 29, 2025

Summary by CodeRabbit

Based on the comprehensive summary, here are the release notes:

  • New Features

    • Added multivariate layer analysis functionality
    • Introduced new hexagonal component for visualizations
    • Enhanced map layer rendering with multivariate support
  • Improvements

    • Expanded legend types to support multivariate configurations
    • Improved layer style generation and type safety
    • Added new file selection and parsing utilities
  • Bug Fixes

    • Refined popup content generation for different layer types
    • Updated layer renderer logic to handle new layer configurations

…Render multivariate layers with base and strength
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coderabbitai bot commented Jan 29, 2025

Note

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Use the following commands to manage reviews:

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Walkthrough

This pull request introduces comprehensive support for multivariate layer analysis in the application. The changes span multiple components and modules, adding new functionality for creating, rendering, and managing multivariate layers. Key additions include a new Hexagon component, multivariate layer editor, renderer, and supporting utilities for file selection, style generation, and legend creation. The implementation enhances the application's data visualization capabilities by allowing users to upload and interact with multivariate spatial data.

Changes

File/Group Change Summary
src/components/Hexagon/* New component for rendering hexagonal elements with configurable color and content
src/components/Layer/index.tsx Added support for 'multivariate' legend type
src/core/app/types.ts Introduced MULTIVARIATE_ANALYSIS feature constant
src/core/logical_layers/renderers/* New MultivariateRenderer and supporting renderer classes for handling multivariate layer rendering
src/features/multivariate_layer/* Comprehensive implementation of multivariate layer upload, editing, and control features
src/utils/multivariate/* Utility functions for multivariate style generation, color handling, and configuration

Sequence Diagram

sequenceDiagram
    participant User
    participant ToolbarControl
    participant FileSelector
    participant LayerManager
    participant Renderer

    User->>ToolbarControl: Click Upload Multivariate Layer
    ToolbarControl->>FileSelector: Trigger File Selection
    FileSelector-->>User: Open File Dialog
    User->>FileSelector: Select JSON File
    FileSelector->>LayerManager: Parse Multivariate Configuration
    LayerManager->>Renderer: Create Multivariate Layer
    Renderer->>LayerManager: Layer Registered
    LayerManager-->>User: Layer Displayed on Map
Loading

Poem

🐰 A Multivariate Tale of Spatial Delight

Hexagons dance with colors so bright,
Layers of data, a cartographic sight,
Uploading insights with magical might,
Rabbit's code weaves a visualization's flight! 🗺️

Multivariate magic, oh what a thrill! 🌈


Thank you for using CodeRabbit. We offer it for free to the OSS community and would appreciate your support in helping us grow. If you find it useful, would you consider giving us a shout-out on your favorite social media?

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github-actions bot commented Jan 29, 2025

Bundle size diff

Old size New size Diff
5.17 MB 5.18 MB 13.59 KB (0.26%)

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Caution

Inline review comments failed to post. This is likely due to GitHub's limits when posting large numbers of comments.

🛑 Comments failed to post (69)
src/features/mcda/components/MCDALayerEditor/index.tsx (1)

11-17: 🧹 Nitpick (assertive)

Consider adding error handling for undefined layerSource.

While optional chaining is used, the component could benefit from more robust error handling when layerSource is undefined.

Consider this improvement:

  const [layerStyle] = useAtom(
    (ctx) => {
      const layerSource = ctx.spy(layersSourcesAtom.v3atom).get(layerId);
-     return layerSource?.data?.style;
+     if (!layerSource) {
+       console.warn(`Layer source not found for id: ${layerId}`);
+       return null;
+     }
+     return layerSource.data?.style;
    },
    [layerId],
  );
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

  const [layerStyle] = useAtom(
    (ctx) => {
      const layerSource = ctx.spy(layersSourcesAtom.v3atom).get(layerId);
      if (!layerSource) {
        console.warn(`Layer source not found for id: ${layerId}`);
        return null;
      }
      return layerSource.data?.style;
    },
    [layerId],
  );
src/core/logical_layers/renderers/MCDARenderer/popup.ts (1)

63-68: 🧹 Nitpick (assertive)

Consider unmounting React roots to free resources.
Currently, the code creates a new React root for the popup but doesn't unmount it on popup close. This could potentially become a memory leak if many popups are instantiated.

 export function generateMCDAPopupContent(
   feature: GeoJSON.Feature,
   layers: MCDAConfig['layers'],
 ): HTMLDivElement {
   const popupNode = document.createElement('div');
   createRoot(popupNode).render(generateMCDAPopupTable(feature, layers));
   // Consider storing the root instance and unmounting it once the popup is removed
   return popupNode;
 }

Committable suggestion skipped: line range outside the PR's diff.

src/utils/multivariate/multivariateStyle.ts (3)

19-27: 🧹 Nitpick (assertive)

Typographical fix: rename the interface for clarity.
"Multivaritate" appears to be a typo; consider renaming to "MultivariateBivariateGeneratorProps".

-export interface MultivaritateBivariateGeneratorProps {
+export interface MultivariateBivariateGeneratorProps {
   score: MCDALayerStyle['config'];
   base: MCDALayerStyle['config'];
   baseSteps: Step[];
   scoreSteps: Step[];
   colors: OverlayColor[];
   id?: string;
   sourceLayer?: string;
 }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

export interface MultivariateBivariateGeneratorProps {
  score: MCDALayerStyle['config'];
  base: MCDALayerStyle['config'];
  baseSteps: Step[];
  scoreSteps: Step[];
  colors: OverlayColor[];
  id?: string;
  sourceLayer?: string;
}

57-92: 🧹 Nitpick (assertive)

Streamline array border construction.
Consider mapping steps directly into arrays instead of manually using reduce for improved readability.

 function setupColorClasses(
   baseValue: ExpressionSpecification,
   annexValue: ExpressionSpecification,
   baseSteps: Step[],
   annexSteps: Step[],
   colors: Record<string, string>,
 ): ExpressionSpecification {
-  return addVariable(
-    'baseValue',
-    baseValue,
-    addVariable(
-      'annexValue',
-      annexValue,
-      addVariable(
-        'class',
-        classResolver(
-          {
-            propName: getVariable('annexValue'),
-            borders: annexSteps.reduce<number[]>((acc, { value }) => (acc.push(value), acc), []),
-          },
-          {
-            propName: getVariable('baseValue'),
-            borders: baseSteps.reduce<number[]>((acc, { value }) => (acc.push(value), acc), []),
-          },
-        ),
-        colorResolver('class', colors, 'transparent'),
-      ),
-    ),
-  );
+  const baseBorders = baseSteps.map((step) => step.value);
+  const annexBorders = annexSteps.map((step) => step.value);
+  return addVariable('baseValue', baseValue,
+    addVariable('annexValue', annexValue,
+      addVariable('class',
+        classResolver(
+          { propName: getVariable('annexValue'), borders: annexBorders },
+          { propName: getVariable('baseValue'), borders: baseBorders },
+        ),
+        colorResolver('class', colors, 'transparent'),
+      ),
+    ),
+  );
 }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

function setupColorClasses(
  baseValue: ExpressionSpecification,
  annexValue: ExpressionSpecification,
  baseSteps: Step[],
  annexSteps: Step[],
  colors: Record<string, string>,
): ExpressionSpecification {
  const baseBorders = baseSteps.map((step) => step.value);
  const annexBorders = annexSteps.map((step) => step.value);
  return addVariable('baseValue', baseValue,
    addVariable('annexValue', annexValue,
      addVariable('class',
        classResolver(
          { propName: getVariable('annexValue'), borders: annexBorders },
          { propName: getVariable('baseValue'), borders: baseBorders },
        ),
        colorResolver('class', colors, 'transparent'),
      ),
    ),
  );
}

94-131: 🧹 Nitpick (assertive)

Adopt template literals to fix lint warnings.
At line 123, prefer template literals over string concatenation.

  source: id + '_source',
+ source: `${id}_source`,
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

function createBivariateMultivariateStyle({
  score,
  base,
  scoreSteps,
  baseSteps,
  colors,
  sourceLayer,
  id = 'multivariate-bivariate',
}: MultivaritateBivariateGeneratorProps): FillLayerSpecification {
  const annexValueExpression = linearNormalization(score.layers);
  const baseValueExpression = linearNormalization(base.layers);
  const filter = mcdaFilterSetup([...score.layers, ...base.layers]);

  const style: FillLayerSpecification = {
    id,
    type: 'fill' as const,
    layout: {},
    filter,
    paint: {
      'fill-color': setupColorClasses(
        baseValueExpression,
        annexValueExpression,
        baseSteps,
        scoreSteps,
        colorsMap(colors),
      ),
      'fill-opacity': 1,
      'fill-antialias': false,
    },
    source: `${id}_source`, // this id is replaced inside the Renderer, do we need it here just as a placeholder?
  };

  if (sourceLayer) {
    style['source-layer'] = sourceLayer;
  }

  return style;
}
🧰 Tools
🪛 Biome (1.9.4)

[error] 123-123: Template literals are preferred over string concatenation.

Unsafe fix: Use a template literal.

(lint/style/useTemplate)

src/core/logical_layers/renderers/MultivariateRenderer/MultivariateRenderer.tsx (2)

105-112: 🧹 Nitpick (assertive)

Strongly type the return for clarity.
Currently, generatePopupContent returns a JSX.Element | null without an explicit annotation. Consider explicitly specifying the return type to ensure usage consistency.

 protected generatePopupContent(
   feature: GeoJSON.Feature,
   layerStyle: LayerStyle
-)
+): JSX.Element | null
 {
   if (layerStyle.type === 'multivariate') {
     return generateMultivariatePopupContent(feature, layerStyle);
   } else {
     console.error('multivariate layer style expected');
     return null;
   }
 }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

  protected generatePopupContent(
    feature: GeoJSON.Feature,
    layerStyle: LayerStyle
  ): JSX.Element | null {
    if (layerStyle.type === 'multivariate') {
      return generateMultivariatePopupContent(feature, layerStyle);
    } else {
      console.error('multivariate layer style expected');
      return null;
    }
  }

28-48: 🧹 Nitpick (assertive)

Consolidate label value assignments.
The code reassigns value under multiple conditionals. Consider centralizing the logic or using a helper function for readability.

  addTextLayer(
    map: ApplicationMap,
    labelAxis: LabelAxis,
    mainLayerId: string,
    mainLayerSpecification: LayerSpecification,
  ) {
-    let value: any = '';
-    if (labelAxis?.propertyName) {
-      value = ['get', labelAxis.propertyName];
-    }
-    if (labelAxis?.valueExpression) {
-      value = labelAxis?.valueExpression;
-    }
-    if (labelAxis?.axis) {
-      value = multivariateAxisToScore(labelAxis.axis);
-    }
-    if (labelAxis.formatString) {
-      value = formatMaplibreString(labelAxis.formatString, value);
-    }
+    const value = ((): any => {
+      if (labelAxis?.axis) {
+        return formatMaplibreString(
+          labelAxis.formatString,
+          multivariateAxisToScore(labelAxis.axis),
+        );
+      } else if (labelAxis?.valueExpression) {
+        return labelAxis.valueExpression;
+      } else if (labelAxis?.propertyName) {
+        return ['get', labelAxis.propertyName];
+      }
+      return '';
+    })();

    const filter = ...

Committable suggestion skipped: line range outside the PR's diff.

src/core/logical_layers/renderers/ClickableTilesRenderer/ClickableTilesRenderer.tsx (1)

95-95: 🧹 Nitpick (assertive)

Prefer template literals over string concatenation
To address the static analysis hint, update line 95 as follows:

-const borderLayerId = sourceId + '_border';
+const borderLayerId = `${sourceId}_border`;
📝 Committable suggestion

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    const borderLayerId = `${sourceId}_border`;
🧰 Tools
🪛 Biome (1.9.4)

[error] 95-95: Template literals are preferred over string concatenation.

Unsafe fix: Use a template literal.

(lint/style/useTemplate)

src/components/Hexagon/Hexagon.tsx (1)

9-15: 🧹 Nitpick (assertive)

Consider adding ARIA attributes for accessibility.

The component looks good but could benefit from accessibility improvements.

Consider adding these attributes:

 export const Hexagon = ({ color, children }: HexagonProps) => {
   return (
-    <div className={s.hexagon}>
+    <div 
+      className={s.hexagon}
+      role="presentation"
+      aria-hidden={!children}
+    >
       <div style={{ background: color }}>{children}</div>
     </div>
   );
 };
📝 Committable suggestion

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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

export const Hexagon = ({ color, children }: HexagonProps) => {
  return (
    <div 
      className={s.hexagon}
      role="presentation"
      aria-hidden={!children}
    >
      <div style={{ background: color }}>{children}</div>
    </div>
  );
};
src/utils/file/readTextFile.ts (1)

1-13: ⚠️ Potential issue

Improve promise resolution handling.

The function has potential edge cases where the promise neither resolves nor rejects.

Consider these improvements:

 export function readTextFile(file: File): Promise<string> {
   return new Promise((res, rej) => {
     const reader = new FileReader();
     reader.onload = function (event) {
-      if (event.target === null) return;
-      const s = event.target.result?.toString();
-      if (!s) return;
+      if (event.target === null) {
+        return rej(new Error('FileReader event target is null'));
+      }
+      const s = event.target.result?.toString();
+      if (!s) {
+        return rej(new Error('Failed to read file content'));
+      }
       res(s);
     };
     reader.onerror = (error) => rej(error);
     reader.readAsText(file);
   });
 }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

export function readTextFile(file: File): Promise<string> {
  return new Promise((res, rej) => {
    const reader = new FileReader();
    reader.onload = function (event) {
      if (event.target === null) {
        return rej(new Error('FileReader event target is null'));
      }
      const s = event.target.result?.toString();
      if (!s) {
        return rej(new Error('Failed to read file content'));
      }
      res(s);
    };
    reader.onerror = (error) => rej(error);
    reader.readAsText(file);
  });
}
src/features/multivariate_layer/helpers/pickMultivariateFile.ts (1)

5-16: 🛠️ Refactor suggestion

Improve type safety and error handling.

The function could benefit from stronger typing and more specific error handling.

Consider these improvements:

+import type { MultivariateLayerConfig } from '~core/logical_layers/renderers/MultivariateRenderer/types';
+
-export async function pickMultivariateFile(onSuccess: (json: object) => void) {
+export async function pickMultivariateFile(
+  onSuccess: (config: MultivariateLayerConfig) => void
+) {
   try {
     const configJson = await pickJSONFile();
+    // Validate the JSON structure matches MultivariateLayerConfig
+    if (!isValidMultivariateConfig(configJson)) {
+      throw new Error(i18n.t('mcda.error_invalid_config'));
+    }
     onSuccess(configJson);
   } catch (error) {
     currentNotificationAtom.showNotification.dispatch(
       'error',
-      { title: (error as Error).message ?? i18n.t('mcda.error_invalid_file') },
+      {
+        title: i18n.t('mcda.error_invalid_file'),
+        description: (error as Error).message
+      },
       5,
     );
   }
 }
+
+function isValidMultivariateConfig(
+  json: unknown
+): json is MultivariateLayerConfig {
+  // Add validation logic here
+  return true;
+}

Committable suggestion skipped: line range outside the PR's diff.

src/core/logical_layers/renderers/MultivariateRenderer/popup.ts (3)

2-2: 🧹 Nitpick (assertive)

Remove redundant component alias.

The import statement includes a useless rename of the PopupMultivariate component.

-import { PopupMultivariate as PopupMultivariate } from './components/PopupMultivariate';
+import { PopupMultivariate } from './components/PopupMultivariate';
📝 Committable suggestion

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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

import { PopupMultivariate } from './components/PopupMultivariate';
🧰 Tools
🪛 Biome (1.9.4)

[error] 2-2: Useless rename.

Safe fix: Remove the renaming.

(lint/complexity/noUselessRename)


10-10: 🛠️ Refactor suggestion

Use JSX syntax for rendering React components.

The PopupMultivariate component is being called as a function instead of being rendered as a JSX element. This is not the recommended way to render React components.

-  createRoot(popupNode).render(PopupMultivariate(feature, layerStyle.config));
+  createRoot(popupNode).render(<PopupMultivariate feature={feature} config={layerStyle.config} />);
📝 Committable suggestion

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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

  createRoot(popupNode).render(<PopupMultivariate feature={feature} config={layerStyle.config} />);

5-12: 🧹 Nitpick (assertive)

Add error handling for render failures.

The function should handle potential render failures gracefully to prevent runtime errors from propagating.

 export function generateMultivariatePopupContent(
   feature: GeoJSON.Feature,
   layerStyle: MultivariateLayerStyle,
 ): HTMLDivElement | null {
+  if (!feature || !layerStyle?.config) {
+    return null;
+  }
   const popupNode = document.createElement('div');
-  createRoot(popupNode).render(<PopupMultivariate feature={feature} config={layerStyle.config} />);
+  try {
+    createRoot(popupNode).render(<PopupMultivariate feature={feature} config={layerStyle.config} />);
+  } catch (error) {
+    console.error('Failed to render multivariate popup:', error);
+    return null;
+  }
   return popupNode;
 }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

export function generateMultivariatePopupContent(
  feature: GeoJSON.Feature,
  layerStyle: MultivariateLayerStyle,
): HTMLDivElement | null {
  if (!feature || !layerStyle?.config) {
    return null;
  }
  const popupNode = document.createElement('div');
  try {
    createRoot(popupNode).render(<PopupMultivariate feature={feature} config={layerStyle.config} />);
  } catch (error) {
    console.error('Failed to render multivariate popup:', error);
    return null;
  }
  return popupNode;
}
src/core/logical_layers/renderers/MultivariateRenderer/helpers/formatMaplibreString.ts (3)

3-4: 🛠️ Refactor suggestion

Improve type safety by avoiding any type.

The function uses any type for both the value parameter and result array, which reduces type safety.

-export function formatMaplibreString(formatString: string, value: any): string[] {
-  const result: any[] = [];
+export function formatMaplibreString(formatString: string, value: string | number): string[] {
+  const result: (string | number)[] = [];
📝 Committable suggestion

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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

export function formatMaplibreString(formatString: string, value: string | number): string[] {
  const result: (string | number)[] = [];

6-8: 🧹 Nitpick (assertive)

Optimize RegExp creation.

The RegExp object is recreated on each function call, which is inefficient for frequently called functions.

+const VALUE_PLACEHOLDER_REGEX = new RegExp(MULTIVARIATE_LABEL_VALUE_PLACEHOLDER, 'g');
+
 export function formatMaplibreString(formatString: string, value: string | number): string[] {
   const result: (string | number)[] = [];
   let lastIndex = 0;
-  for (const match of formatString.matchAll(
-    new RegExp(MULTIVARIATE_LABEL_VALUE_PLACEHOLDER, 'g'),
-  )) {
+  for (const match of formatString.matchAll(VALUE_PLACEHOLDER_REGEX)) {
📝 Committable suggestion

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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

const VALUE_PLACEHOLDER_REGEX = new RegExp(MULTIVARIATE_LABEL_VALUE_PLACEHOLDER, 'g');

  for (const match of formatString.matchAll(VALUE_PLACEHOLDER_REGEX)) {

3-17: 🧹 Nitpick (assertive)

Add input validation.

The function should validate its inputs to prevent runtime errors.

 export function formatMaplibreString(formatString: string, value: string | number): string[] {
+  if (!formatString) {
+    return ['concat', ''];
+  }
   const result: (string | number)[] = [];
   let lastIndex = 0;
📝 Committable suggestion

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export function formatMaplibreString(formatString: string, value: string | number): string[] {
  if (!formatString) {
    return ['concat', ''];
  }
  const result: (string | number)[] = [];
  let lastIndex = 0;
  for (const match of formatString.matchAll(
    new RegExp(MULTIVARIATE_LABEL_VALUE_PLACEHOLDER, 'g'),
  )) {
    result.push(formatString.substring(lastIndex, match.index));
    result.push(value);
    lastIndex = match.index + MULTIVARIATE_LABEL_VALUE_PLACEHOLDER.length;
  }
  if (lastIndex < formatString.length) {
    result.push(formatString.substring(lastIndex, formatString.length));
  }
  return ['concat', ...result];
}
src/core/logical_layers/renderers/ClickableTilesRenderer/featureVisibilityCheck.ts (2)

3-6: 🧹 Nitpick (assertive)

Consider exporting the utility function.

The fillColorEmptyOrTransparent function could be useful in other contexts and should be considered for export.

-function fillColorEmptyOrTransparent(feature: maplibregl.MapGeoJSONFeature) {
+export function fillColorEmptyOrTransparent(feature: maplibregl.MapGeoJSONFeature) {
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export function fillColorEmptyOrTransparent(feature: maplibregl.MapGeoJSONFeature) {
  const fillColor: RGBAColor | undefined = feature.layer.paint?.['fill-color'];
  return fillColor ? fillColor.a === 0 : true;
}

4-5: 🛠️ Refactor suggestion

Add null checks for paint property access.

The function should handle cases where the paint property is undefined.

-  const fillColor: RGBAColor | undefined = feature.layer.paint?.['fill-color'];
-  return fillColor ? fillColor.a === 0 : true;
+  const fillColor: RGBAColor | undefined = feature.layer?.paint?.['fill-color'];
+  return !fillColor || fillColor.a === 0;
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  const fillColor: RGBAColor | undefined = feature.layer?.paint?.['fill-color'];
  return !fillColor || fillColor.a === 0;
src/core/logical_layers/utils/getLayerRenderer.ts (2)

7-14: 🛠️ Refactor suggestion

Add type validation for layer properties.

The function should validate layer properties to prevent runtime errors with invalid layer types.

+const VALID_LAYER_TYPES = ['multivariate', 'bivariate'] as const;
+type LayerType = typeof VALID_LAYER_TYPES[number];
+
 export function getLayerRenderer(layer: LayerSummaryDto): LogicalLayerDefaultRenderer {
+  if (!layer?.type || !VALID_LAYER_TYPES.includes(layer.type as LayerType)) {
+    console.warn(`Invalid layer type: ${layer?.type}`);
+    return new GenericRenderer({ id: layer?.id });
+  }
   if (layer.group === 'bivariate' && layer.category === 'overlay') {
     if (layer.type === 'multivariate') {

Committable suggestion skipped: line range outside the PR's diff.


8-12: 🧹 Nitpick (assertive)

Simplify conditional logic.

The nested if conditions could be simplified to improve readability.

-  if (layer.group === 'bivariate' && layer.category === 'overlay') {
-    if (layer.type === 'multivariate') {
-      return new MultivariateRenderer({ id: layer.id });
-    }
-    return new BivariateRenderer({ id: layer.id });
+  if (layer.group === 'bivariate' && layer.category === 'overlay' && layer.type === 'multivariate') {
+    return new MultivariateRenderer({ id: layer.id });
+  }
+  if (layer.group === 'bivariate' && layer.category === 'overlay') {
+    return new BivariateRenderer({ id: layer.id });
   }

Committable suggestion skipped: line range outside the PR's diff.

src/core/logical_layers/renderers/ClickableTilesRenderer/constants.ts (2)

8-11: 🧹 Nitpick (assertive)

Create a tracking issue for the TODO.

The TODO comment indicates technical debt regarding the layer configuration's location.

Would you like me to create an issue to track moving this configuration to the MCDA layer config?


12-29: 🧹 Nitpick (assertive)

Consider parameterizing the hover/active colors.

The layer specification looks good, but the hardcoded colors might be better as configurable parameters to support different themes or customization needs.

Consider refactoring to accept color parameters:

-export const H3_HOVER_LAYER: Omit<LineLayerSpecification, 'id' | 'source'> = {
+export const createH3HoverLayer = (
+  activeColor = 'rgba(5, 22, 38, 1)',
+  hoverColor = 'rgba(5, 22, 38, 0.4)',
+  defaultColor = 'rgba(0, 0, 0, 0)'
+): Omit<LineLayerSpecification, 'id' | 'source'> => ({
   type: 'line' as const,
   layout: {},
   paint: {
     'line-color': [
       'case',
       ['==', ['feature-state', FEATURE_STATES.active], true],
-      'rgba(5, 22, 38, 1)',
+      activeColor,
       ['==', ['feature-state', FEATURE_STATES.hover], true],
-      'rgba(5, 22, 38, 0.4)',
+      hoverColor,
-      'rgba(0, 0, 0, 0)',
+      defaultColor,
     ],
     'line-width': 1,
   },
-};
+});
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export const createH3HoverLayer = (
  activeColor = 'rgba(5, 22, 38, 1)',
  hoverColor = 'rgba(5, 22, 38, 0.4)',
  defaultColor = 'rgba(0, 0, 0, 0)'
): Omit<LineLayerSpecification, 'id' | 'source'> => ({
  type: 'line' as const,
  layout: {},
  paint: {
    'line-color': [
      'case',
      // prettier-ignore :active
      ['==', ['feature-state', FEATURE_STATES.active], true],
      activeColor,
      // prettier-ignore :hover
      ['==', ['feature-state', FEATURE_STATES.hover], true],
      hoverColor,
      // not selected
      defaultColor,
    ],
    'line-width': 1,
  },
});
src/utils/multivariate/constants.ts (2)

18-55: 🧹 Nitpick (assertive)

Consider using a color generation utility.

The color matrix is currently hardcoded. Consider creating a utility function to generate these colors programmatically, making it easier to adjust the color scheme or create alternative palettes.

interface ColorConfig {
  baseColors: [string, string, string];  // Colors for corners
  opacity?: number;
}

function generateMultiBivariateColors(config: ColorConfig) {
  // Generate interpolated colors for the 3x3 matrix
  // Return array of {id, color} objects
}

3-16: 🧹 Nitpick (assertive)

Consider using precise fractional values.

The current step values use decimal approximations. For better precision and clarity, consider using exact fractions (1/3 and 2/3) or constants.

 export const DEFAULT_MULTIBIVARIATE_STEPS: Step[] = [
   {
     value: 0,
   },
   {
-    value: 0.33,
+    value: 1/3,
   },
   {
-    value: 0.67,
+    value: 2/3,
   },
   {
     value: 1,
   },
 ];
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export const DEFAULT_MULTIBIVARIATE_STEPS: Step[] = [
  {
    value: 0,
  },
  {
    value: 1/3,
  },
  {
    value: 2/3,
  },
  {
    value: 1,
  },
];
src/utils/file/pickJSONFile.ts (2)

3-8: 🧹 Nitpick (assertive)

Consider moving the input element creation to a separate utility.

The IIFE creates a singleton input element, but this pattern might be better encapsulated in a dedicated utility for reusability and testing.

// createFileInput.ts
export function createFileInput(options = { multiple: false }) {
  const input = document.createElement('input');
  input.type = 'file';
  input.multiple = options.multiple;
  input.accept = 'application/json';  // Add type restriction
  return input;
}

10-33: ⚠️ Potential issue

Add file validation and size limits.

The current implementation lacks file validation and size limits, which could lead to security issues or performance problems.

Consider adding these safety checks:

 export function pickJSONFile(): Promise<object> {
+  const MAX_FILE_SIZE = 10 * 1024 * 1024; // 10MB limit
   return new Promise((res, rej) => {
     async function onchange() {
       if ('files' in input && input.files !== null) {
         const files = Array.from(input.files);
+        const file = files[0];
+
+        if (!file.name.endsWith('.json')) {
+          rej(new Error('Invalid file type. Please select a JSON file.'));
+          return;
+        }
+
+        if (file.size > MAX_FILE_SIZE) {
+          rej(new Error('File size exceeds limit of 10MB.'));
+          return;
+        }

         try {
-          const s = await readTextFile(files[0]);
+          const s = await readTextFile(file);
           const json = JSON.parse(s);
+          // Basic JSON schema validation could be added here
           res(json);
         } catch (error) {
+          if (error instanceof SyntaxError) {
+            rej(new Error('Invalid JSON format.'));
+          } else {
             rej(error);
+          }
         } finally {
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export function pickJSONFile(): Promise<object> {
  const MAX_FILE_SIZE = 10 * 1024 * 1024; // 10MB limit
  return new Promise((res, rej) => {
    async function onchange() {
      if ('files' in input && input.files !== null) {
        const files = Array.from(input.files);
        const file = files[0];

        if (!file.name.endsWith('.json')) {
          rej(new Error('Invalid file type. Please select a JSON file.'));
          return;
        }

        if (file.size > MAX_FILE_SIZE) {
          rej(new Error('File size exceeds limit of 10MB.'));
          return;
        }

        try {
          const s = await readTextFile(file);
          const json = JSON.parse(s);
          // Basic JSON schema validation could be added here
          res(json);
        } catch (error) {
          if (error instanceof SyntaxError) {
            rej(new Error('Invalid JSON format.'));
          } else {
            rej(error);
          }
        } finally {
          input.removeEventListener('change', onchange);
          // this will run this function even after the file with the same name was uploaded
          input.value = '';
        }
      }
    }

    input.addEventListener('change', onchange);
    input.click();
  });
}
src/utils/mcda/mcdaLegendsUtils.ts (2)

11-12: 🧹 Nitpick (assertive)

Create tracking issue for Color Manager integration.

The TODO indicates this is a temporary solution pending Color Manager integration.

Would you like me to create an issue to track the implementation of the Color Manager solution?


8-22: 🛠️ Refactor suggestion

Add type safety for color values and improve error handling.

The function could benefit from stronger type checking and better error handling for invalid color values.

+interface ColorMidpoint {
+  color: string;
+  value: number;
+}
+
+function isValidColorValue(value: number): boolean {
+  return value >= 0 && value <= 1;
+}
+
 export function generateMCDALegendColors(colors: ColorsBySentiments) {
   const colorGood = colors.parameters?.good ?? DEFAULT_GREEN;
   const colorBad = colors.parameters?.bad ?? DEFAULT_RED;
 
   const colorMidpoints =
     colors.parameters?.midpoints?.map(
-      (point) => `${point.color} ${point.value * 100}%`,
+      (point: ColorMidpoint) => {
+        if (!isValidColorValue(point.value)) {
+          throw new Error(`Invalid midpoint value: ${point.value}. Must be between 0 and 1.`);
+        }
+        return `${point.color} ${point.value * 100}%`;
+      }
     ) ?? null;
 
   if (colorMidpoints?.length) {
     return [colorBad.toString(), ...colorMidpoints, colorGood.toString()];
   } else {
-    return generateHclGradientColors(colorBad.toString(), colorGood.toString(), 5);
+    const STEPS = 5;
+    return generateHclGradientColors(colorBad.toString(), colorGood.toString(), STEPS);
   }
 }
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interface ColorMidpoint {
  color: string;
  value: number;
}

function isValidColorValue(value: number): boolean {
  return value >= 0 && value <= 1;
}

export function generateMCDALegendColors(colors: ColorsBySentiments) {
  const colorGood = colors.parameters?.good ?? DEFAULT_GREEN;
  const colorBad = colors.parameters?.bad ?? DEFAULT_RED;
  /* TODO: using midpoints for gradient customization is a temporary solution.
          It will probably be removed in the future in favor of working with Color Manager */
  const colorMidpoints =
    colors.parameters?.midpoints?.map(
      (point: ColorMidpoint) => {
        if (!isValidColorValue(point.value)) {
          throw new Error(`Invalid midpoint value: ${point.value}. Must be between 0 and 1.`);
        }
        return `${point.color} ${point.value * 100}%`;
      }
    ) ?? null;
  if (colorMidpoints?.length) {
    return [colorBad.toString(), ...colorMidpoints, colorGood.toString()];
  } else {
    const STEPS = 5;
    return generateHclGradientColors(colorBad.toString(), colorGood.toString(), STEPS);
  }
}
src/core/logical_layers/utils/convert.ts (1)

12-15: 🧹 Nitpick (assertive)

Consider using type guard instead of type assertion.

The type assertion as MultivariateLegend could be unsafe. Consider using a type guard or interface check to ensure type safety.

-      } as MultivariateLegend;
+      }: MultivariateLegend;

Committable suggestion skipped: line range outside the PR's diff.

src/core/logical_layers/renderers/MultivariateRenderer/types.ts (2)

33-33: 🧹 Nitpick (assertive)

Consider using enum or union type for version.

Hardcoding version as 0 might limit future versioning. Consider using an enum or union type for better version management.

-  version: 0;
+  version: MultivariateConfigVersion;

And add:

export type MultivariateConfigVersion = 0 | 1;
// or
export enum MultivariateConfigVersion {
  Initial = 0,
}

15-16: 🛠️ Refactor suggestion

Replace 'any' types with more specific types.

Using any for valueExpression and sortExpression loses type safety. Consider using more specific types based on the expected expressions.

-  valueExpression?: any;
-  axis?: MultivariateAxis;
+  valueExpression?: string | Expression;
+  axis?: MultivariateAxis;
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  valueExpression?: string | Expression;
  axis?: MultivariateAxis;
src/features/multivariate_layer/index.ts (1)

25-31: 🛠️ Refactor suggestion

Consider cleanup on component unmount.

The event listener is added but never removed, which could lead to memory leaks.

Add cleanup logic:

 onRef: (el) => {
   /**
    * In webkit you can't use additional function wrapper including useCallback
    * because it's disable file upload popup.
    */
   el?.addEventListener('click', uploadClickListener);
+  return () => {
+    el?.removeEventListener('click', uploadClickListener);
+  };
 },

Committable suggestion skipped: line range outside the PR's diff.

src/core/logical_layers/renderers/stylesConfigs/mcda/types.ts (1)

11-11: 💡 Codebase verification

Revert parameters type change - breaking existing functionality

The change to maplibregl.Expression breaks existing code in mcdaStyle.ts where parameters is used with Object.entries(), requiring it to be a key-value record. Keep the original type Record<string, string | number | boolean | maplibregl.Expression>.

  • src/core/logical_layers/renderers/stylesConfigs/mcda/mcdaStyle.ts: Uses Object.entries(colorsConfig.parameters) which requires parameters to be a record type
🔗 Analysis chain

Verify impact of narrowing parameters type.

The change from Record<string, string | number | boolean | maplibregl.Expression> to maplibregl.Expression is a breaking change that might affect existing code.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Search for usages of ColorsByMapLibreExpression to verify impact
rg -l "ColorsByMapLibreExpression" --type ts

Length of output: 236


Script:

#!/bin/bash
# Check how ColorsByMapLibreExpression is used
rg -A 5 "ColorsByMapLibreExpression" --type ts

# Look for parameters assignments
ast-grep --pattern 'parameters: $_'

Length of output: 3532

src/core/logical_layers/types/legends.ts (1)

72-77: 🧹 Nitpick (assertive)

Consider making steps property non-optional.

The steps property in MultivariateLegend is marked as optional, but BivariateLegend requires it. Should maintain consistency between similar legend types.

 export interface MultivariateLegend {
   type: 'multivariate';
   title?: string;
-  steps?: BivariateLegendStep;
+  steps: BivariateLegendStep;
   config: MultivariateLayerConfig;
 }
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export interface MultivariateLegend {
  type: 'multivariate';
  title?: string;
  steps: BivariateLegendStep;
  config: MultivariateLayerConfig;
}
src/features/multivariate_layer/components/MultivariateLayerEditor/MultivariateLayerEditor.tsx (2)

54-55: ⚠️ Potential issue

Fix potential undefined error in length check.

The optional chaining is missing when accessing the length property, which could cause runtime errors.

Apply this fix:

-      {layerConfig.base?.config.layers.length &&
+      {layerConfig.base?.config.layers?.length &&
         printMCDAAxes('Base', layerConfig.base.config.layers)}
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      {layerConfig.base?.config.layers?.length &&
        printMCDAAxes('Base', layerConfig.base.config.layers)}

23-34: 🧹 Nitpick (assertive)

Consider extracting helper components for better maintainability.

The printMCDAAxes function could be extracted into a separate component for better reusability and testing.

Consider refactoring to:

+const MCDAAxes = ({ dimensionName, axes }: { dimensionName: string, axes: MCDALayer[] }) => (
+  <div>
+    <div className={s.dimension}>{dimensionName}</div>
+    {axes.map((layer, index) => (
+      <div key={`${layer.id}-${index}`} className={s.parameter}>
+        - {layer.name}
+      </div>
+    ))}
+  </div>
+);

 export function MultivariateLayerEditor({ layerId }: LayerEditorProps) {
   // ...
-  const printMCDAAxes = (dimensionName: string, axes: MCDALayer[]) => {
-    return (
-      <div>
-        <div className={s.dimension}>{dimensionName}</div>
-        {axes.map((layer, index) => (
-          <div key={`${layer.id}-${index}`} className={s.parameter}>
-            - {layer.name}
-          </div>
-        ))}
-      </div>
-    );
-  };
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const MCDAAxes = ({ dimensionName, axes }: { dimensionName: string, axes: MCDALayer[] }) => (
  <div>
    <div className={s.dimension}>{dimensionName}</div>
    {axes.map((layer, index) => (
      <div key={`${layer.id}-${index}`} className={s.parameter}>
        - {layer.name}
      </div>
    ))}
  </div>
);
src/core/logical_layers/renderers/stylesConfigs/index.ts (1)

40-44: ⚠️ Potential issue

Improve type safety in MapMath.clamp usage.

The current implementation uses unsafe type casting with unknown and MapExpression. This could be improved with proper type handling.

Consider refactoring to:

-      const opacity = new MapMath().clamp(
-        multivariateAxisToScore(config.strength) as unknown as MapExpression,
-        0.2 as unknown as MapExpression,
-        1 as unknown as MapExpression,
-      );
+      const strengthScore = multivariateAxisToScore(config.strength);
+      const opacity = new MapMath().clamp(
+        typeof strengthScore === 'number' ? strengthScore : 0.2,
+        0.2,
+        1,
+      ) as MapExpression;
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      const strengthScore = multivariateAxisToScore(config.strength);
      const opacity = new MapMath().clamp(
        typeof strengthScore === 'number' ? strengthScore : 0.2,
        0.2,
        1,
      ) as MapExpression;
src/core/logical_layers/renderers/MultivariateRenderer/mocks/mcda_elevation.ts (5)

7-7: 🧹 Nitpick (assertive)

Consider using a more structured ID format.

The ID suffix Q1bf appears random. Consider using a more structured format or documenting the ID generation strategy.


20-22: 🧹 Nitpick (assertive)

Fix typo in copyright notice.

There's a typo in "Bathymatric" (should be "Bathymetric").

-              '© Data from General Bathymatric Chart of the Oceans, www.gebco.net',
+              '© Data from General Bathymetric Chart of the Oceans, www.gebco.net',
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            copyrights: [
              '© Data from General Bathymetric Chart of the Oceans, www.gebco.net',
            ],

6-6: 🧹 Nitpick (assertive)

Consider documenting version number significance.

The hardcoded version number 4 lacks context. Consider adding a comment explaining its significance or extracting it into a versioning constant.

+    // Version 4: Added support for multivariate layers with bivariate style
     version: 4,
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    // Version 4: Added support for multivariate layers with bivariate style
    version: 4,

57-65: 🧹 Nitpick (assertive)

Remove duplicate transformation configuration.

The transformation is specified twice: once as a string at line 57 and again as an object at lines 58-65. Consider removing the duplicate string value.

-        transformationFunction: 'cube_root',
         transformation: {
           transformation: 'cube_root',
           mean: 7.580163105867827,
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        transformation: {
          transformation: 'cube_root',
          mean: 7.580163105867827,
          skew: 0.6329266995660975,
          stddev: 2.9263247343915038,
          lowerBound: 1.4812480342036851,
          upperBound: 15.139440480920067,
        },

72-73: 🧹 Nitpick (assertive)

Consider extracting color alpha values.

The RGBA colors have hardcoded alpha values of 0.5. Consider extracting this into a constant for better maintainability.

+const LAYER_OPACITY = 0.5;
+
 export const mcda_elevation: MCDALayerStyle = {
   // ...
   colors: {
     type: 'sentiments',
     parameters: {
-        bad: 'rgba(228, 26, 28, 0.5)',
-        good: 'rgba(90, 200, 127, 0.5)',
+        bad: `rgba(228, 26, 28, ${LAYER_OPACITY})`,
+        good: `rgba(90, 200, 127, ${LAYER_OPACITY})`,

Committable suggestion skipped: line range outside the PR's diff.

src/components/MultivariateLegend/MultivariateLegend.tsx (1)

73-74: 🧹 Nitpick (assertive)

Consider typing the default steps constant.

The DEFAULT_MULTIBIVARIATE_STEPS usage could benefit from explicit type annotation to ensure type safety.

-      config.stepOverrides?.scoreSteps ?? DEFAULT_MULTIBIVARIATE_STEPS,
-      config.stepOverrides?.baseSteps ?? DEFAULT_MULTIBIVARIATE_STEPS,
+      config.stepOverrides?.scoreSteps ?? (DEFAULT_MULTIBIVARIATE_STEPS as Step[]),
+      config.stepOverrides?.baseSteps ?? (DEFAULT_MULTIBIVARIATE_STEPS as Step[]),
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      config.stepOverrides?.scoreSteps ?? (DEFAULT_MULTIBIVARIATE_STEPS as Step[]),
      config.stepOverrides?.baseSteps ?? (DEFAULT_MULTIBIVARIATE_STEPS as Step[]),
src/features/mcda/index.ts (1)

79-90: 🧹 Nitpick (assertive)

Enhance error handling in editMCDA.

The function could benefit from more explicit error handling and user feedback.

 export async function editMCDA(oldConfig: MCDAConfig, layerActions: LogicalLayerActions) {
-  const config = await editMCDAConfig(oldConfig);
-  if (config?.id) {
-    if (config.id === oldConfig.id) {
-      // update existing MCDA
-      applyNewMCDAConfig(config);
-    } else {
-      // recreate MCDA with a new id
-      layerActions.destroy();
-      store.dispatch([mcdaLayerAtom.createMCDALayer({ ...config, id: config.id })]);
+  try {
+    const config = await editMCDAConfig(oldConfig);
+    if (config?.id) {
+      if (config.id === oldConfig.id) {
+        // update existing MCDA
+        applyNewMCDAConfig(config);
+      } else {
+        // recreate MCDA with a new id
+        layerActions.destroy();
+        store.dispatch([mcdaLayerAtom.createMCDALayer({ ...config, id: config.id })]);
+      }
+    } else {
+      console.warn('MCDA config editing was cancelled or returned invalid data');
     }
+  } catch (error) {
+    console.error('Failed to edit MCDA config:', error);
+    // Consider showing a user-friendly error message
   }
 }
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export async function editMCDA(oldConfig: MCDAConfig, layerActions: LogicalLayerActions) {
  try {
    const config = await editMCDAConfig(oldConfig);
    if (config?.id) {
      if (config.id === oldConfig.id) {
        // update existing MCDA
        applyNewMCDAConfig(config);
      } else {
        // recreate MCDA with a new id
        layerActions.destroy();
        store.dispatch([mcdaLayerAtom.createMCDALayer({ ...config, id: config.id })]);
      }
    } else {
      console.warn('MCDA config editing was cancelled or returned invalid data');
    }
  } catch (error) {
    console.error('Failed to edit MCDA config:', error);
    // Consider showing a user-friendly error message
  }
}
src/core/logical_layers/renderers/MultivariateRenderer/mocks/mcda_population.ts (3)

29-33: 🛠️ Refactor suggestion

Add a proper description for the area_km2 indicator.

The area_km2 indicator lacks a description, and the copyright notice appears to be a placeholder or joke. Consider adding a meaningful description and removing or updating the copyright notice.

            name: 'area_km2',
            label: 'Area',
-           description: '',
-           copyrights: ['Concept of areas © Brahmagupta, René Descartes'],
+           description: 'Geographic area measurement in square kilometers',
+           copyrights: ['© OpenStreetMap contributors'],
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            name: 'area_km2',
            label: 'Area',
            description: 'Geographic area measurement in square kilometers',
            copyrights: ['© OpenStreetMap contributors'],
            direction: [['neutral'], ['neutral']],

19-20: 🧹 Nitpick (assertive)

Consider extracting the URL to a constants file.

The hardcoded URL in the description should be moved to a constants file to maintain consistency and make updates easier.

-              'Number of people living in a given area according to Kontur Population dataset. The dataset was produced by overlaying the Global Human Settlement Layer (GHSL) with available Facebook population data and constraining known artifacts using OpenStreetMap data. The datasets detailed methodology is available here: https://data.humdata.org/dataset/kontur-population-dataset',
+              `Number of people living in a given area according to Kontur Population dataset. The dataset was produced by overlaying the Global Human Settlement Layer (GHSL) with available Facebook population data and constraining known artifacts using OpenStreetMap data. The datasets detailed methodology is available here: ${KONTUR_POPULATION_DATASET_URL}`,

Committable suggestion skipped: line range outside the PR's diff.


42-48: 🧹 Nitpick (assertive)

Consider using readable number format for statistical values.

The statistical values use scientific notation which may be hard to read and maintain. Consider using regular decimal notation or a formatting utility.

-        range: [2.4298085165474867e-7, 4242.697771672094],
+        range: [0.00000024298085165474867, 4242.697771672094],
         datasetStats: {
-          minValue: 2.4298085165474867e-7,
+          minValue: 0.00000024298085165474867,
           maxValue: 46199.999841762015,
           mean: 294.31122942540514,
           stddev: 1316.128847415563,
         },
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        range: [0.00000024298085165474867, 4242.697771672094],
        datasetStats: {
          minValue: 0.00000024298085165474867,
          maxValue: 46199.999841762015,
          mean: 294.31122942540514,
          stddev: 1316.128847415563,
        },
src/core/logical_layers/renderers/MultivariateRenderer/components/PopupMultivariate.tsx (2)

83-85: 🧹 Nitpick (assertive)

Replace empty fragment with null.

Using an empty fragment as fallback is unnecessary. Return null instead for better readability and performance.

-      ) : (
-        <></>
-      )}
+      ) : null}
📝 Committable suggestion

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      ) : null}

63-77: 🧹 Nitpick (assertive)

Consider extracting strength rendering logic to a separate component.

The strength rendering logic could be moved to a dedicated component to improve maintainability and reduce the complexity of the PopupMultivariate component.

+ const StrengthSection: React.FC<{ strength: number | MCDALayerStyle }> = ({ strength }) => {
+   if (typeof strength === 'number') {
+     return <div>Strength: {strength}</div>;
+   }
+   return (
+     <>
+       <div>Strength:</div>
+       {generateMCDAPopupTable(feature, strength.config.layers)}
+     </>
+   );
+ };

  // In PopupMultivariate
- let strengthTable;
- if (config.strength) {
-   if (typeof config.strength === 'number') {
-     strengthTable = <div>Strength: {config.strength}</div>;
-   } else {
-     const strengthMCDAAxes = config.strength.config.layers;
-     strengthTable = (
-       <>
-         <div>Strength:</div>
-         {generateMCDAPopupTable(feature, strengthMCDAAxes)}
-       </>
-     );
-   }
- }
+ const strengthTable = config.strength ? <StrengthSection strength={config.strength} /> : null;

Committable suggestion skipped: line range outside the PR's diff.

src/components/Layer/index.tsx (1)

34-36: 🧹 Nitpick (assertive)

Consider using a map for legend type components.

As the number of legend types grows, consider replacing the switch statement with a map of legend types to their respective components.

+ const LEGEND_COMPONENTS = {
+   simple: SimpleLegend,
+   bivariate: BivariateLegend,
+   mcda: MCDALegend,
+   multivariate: MultivariateLegend,
+ } as const;

- switch (layerState.legend.type) {
-   case 'simple':
-     return <SimpleLegend legend={layerState.legend} isHidden={!layerState.isVisible} />;
-   // ... other cases
-   case 'multivariate':
-     return <MultivariateLegend config={layerState.legend.config} />;
-   default:
-     return null;
- }
+ const LegendComponent = LEGEND_COMPONENTS[layerState.legend.type];
+ return LegendComponent ? <LegendComponent {...legendProps} /> : null;

Committable suggestion skipped: line range outside the PR's diff.

src/core/logical_layers/renderers/ClickableTilesRenderer/activeAndHoverFeatureStates.ts (3)

48-69: 🛠️ Refactor suggestion

Reduce code duplication in event handlers.

The onClick and onMouseMove handlers share similar logic. Consider extracting the common functionality into a reusable function.

+ const updateFeatureStates = (
+   features: maplibregl.MapboxGeoJSONFeature[],
+   featureSet: Set<string | number>,
+   stateKey: 'active' | 'hover'
+ ) => {
+   featureSet.forEach((featureId) => {
+     setFeatureState(featureId, { [stateKey]: false });
+   });
+   featureSet.clear();
+
+   if (features.length) {
+     features.forEach((feature) => {
+       setFeatureState(feature.id, { [stateKey]: true });
+       featureSet.add(feature.id);
+     });
+   }
+   return features.length === 0;
+ };

  return {
    onClick: (ev: maplibregl.MapMouseEvent) => {
-     /* Remove active feature state from previous features */
-     activeFeatures.forEach((featureId) => {
-       setFeatureState(featureId, { active: false });
-     });
-     activeFeatures.clear();
-
      const features = filterFeatures(ctx.sourceId, ev);
-     if (!features.length) return true;
-     features.forEach((feature) => {
-       setFeatureState(feature.id, { active: true });
-       activeFeatures.add(feature.id);
-     });
-     return true;
+     return updateFeatureStates(features, activeFeatures, 'active');
    },
    onMouseMove: (ev: maplibregl.MapMouseEvent) => {
-     /* Remove hover feature state from previous features */
-     hoveredFeatures.forEach((featureId) => {
-       setFeatureState(featureId, { hover: false });
-     });
-     hoveredFeatures.clear();
-
      const features = filterFeatures(ctx.sourceId, ev);
-     if (!features.length) return true;
-     features.forEach((feature) => {
-       setFeatureState(feature.id, { hover: true });
-       hoveredFeatures.add(feature.id);
-     });
-     return true;
+     return updateFeatureStates(features, hoveredFeatures, 'hover');
    },

Also applies to: 70-91


24-28: 🧹 Nitpick (assertive)

Add cleanup documentation for the feature state handlers.

Document the importance of calling the reset method to prevent memory leaks when the component unmounts.

+/**
+ * Creates handlers for managing feature states in a map.
+ * @param ctx - The context object containing map instance and source information
+ * @returns An object containing event handlers and a reset method
+ * @important Call the reset method when the component unmounts to prevent memory leaks
+ */
 export function createFeatureStateHandlers(ctx: {
   map: maplibregl.Map;
   sourceId: string;
   sourceLayer: string;
 })
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/**
 * Creates handlers for managing feature states in a map.
 * @param ctx - The context object containing map instance and source information
 * @returns An object containing event handlers and a reset method
 * @important Call the reset method when the component unmounts to prevent memory leaks
 */
export function createFeatureStateHandlers(ctx: {
  map: maplibregl.Map;
  sourceId: string;
  sourceLayer: string;
}) {

35-39: 🧹 Nitpick (assertive)

Consider using a proper logging system.

Replace console.error with a proper logging system for better error tracking and management.

+ import { logger } from '~/utils/logger';

  if (!source) {
-   console.error('map - no source for', ctx.sourceId);
+   logger.error('Map source not found', { sourceId: ctx.sourceId });
    return;
  }

Committable suggestion skipped: line range outside the PR's diff.

src/utils/bivariate/bivariate_style/styleGen.ts (1)

90-93: 🧹 Nitpick (assertive)

Consider adding type annotations to improve readability.

While the types are inferred correctly, explicit type annotations would improve code readability.

-        caseFn(
-          getConditionFunc(i, arr.length)(xValue.propName, border),
-          getCharByIndex(i),
-        ),
+        caseFn(
+          getConditionFunc(i, arr.length)(xValue.propName, border) as ExpressionSpecification,
+          getCharByIndex(i) as string,
+        ),

Committable suggestion skipped: line range outside the PR's diff.

src/features/multivariate_layer/helpers/multivariateLayerActions.ts (1)

106-112: 🧹 Nitpick (assertive)

Consider adding error handling for missing layers.

The enableMultivariateLayer function should handle the case when the layer is not found in the registry.

 export const enableMultivariateLayer = action((ctx, id: string) => {
   const currentRegistry = ctx.get(layersRegistryAtom.v3atom);
   const layer = currentRegistry.get(id);
+  if (!layer) {
+    console.warn(`Layer ${id} not found in registry`);
+    return;
+  }
   if (layer?.getState().id === id) {
     store.dispatch(layer.enable());
   }
 }, 'enableMultivariateLayer');
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export const enableMultivariateLayer = action((ctx, id: string) => {
  const currentRegistry = ctx.get(layersRegistryAtom.v3atom);
  const layer = currentRegistry.get(id);
  if (!layer) {
    console.warn(`Layer ${id} not found in registry`);
    return;
  }
  if (layer?.getState().id === id) {
    store.dispatch(layer.enable());
  }
}, 'enableMultivariateLayer');
src/core/logical_layers/renderers/stylesConfigs/mcda/mcdaStyle.ts (1)

194-194: 🧹 Nitpick (assertive)

Use template literal for string concatenation.

Replace string concatenation with template literal for better readability.

-    source: config.id + '_source',
+    source: `${config.id}_source`,
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    source: `${config.id}_source`, // this id is replaced inside the Renderer
🧰 Tools
🪛 Biome (1.9.4)

[error] 194-194: Template literals are preferred over string concatenation.

Unsafe fix: Use a template literal.

(lint/style/useTemplate)

src/core/logical_layers/renderers/BivariateRenderer/BivariateRenderer.tsx (2)

21-21: 🧹 Nitpick (assertive)

Improve error message clarity.

While adding "Bivariate" to the error message is good, it could be more descriptive to help with debugging.

-      throw new Error(`[Bivariate ${this.id}] Vector layers must have legend`);
+      throw new Error(`[Bivariate ${this.id}] Failed to mount layer: legend is required for vector layers`);

Also applies to: 174-174


265-269: 🧹 Nitpick (assertive)

Consider extracting layer style configuration.

The layer style configuration logic could be extracted to a separate method for better maintainability and reusability.

+  private createMCDALayerStyle(layerId: string, style: MCDALayerStyle): LayerSpecification {
+    const layerStyle = styleConfigs.mcda(style.config)[0];
+    return {
+      ...layerStyle,
+      id: layerId,
+      source: this._sourceId,
+    };
+  }

   async mountMCDALayer(
     map: ApplicationMap,
     layer: LayerTileSource,
     style: MCDALayerStyle,
   ) {
     // ... source creation code ...

     const layerId = `${LAYER_BIVARIATE_PREFIX + this.id}`;
     if (map.getLayer(layerId)) {
       return;
     }
-    const layerStyle: LayerSpecification = styleConfigs.mcda(style.config)[0];
-    const layerRes = { ...layerStyle, id: layerId, source: this._sourceId };
+    const layerRes = this.createMCDALayerStyle(layerId, style);
     layerByOrder(map, this._layersOrderManager).addAboveLayerWithSameType(
       layerRes as LayerSpecification,
       this.id,
     );
     this._layerId = layerId;
   }

Also applies to: 290-296

src/components/Hexagon/Hexagon.module.css (1)

1-14: 🧹 Nitpick (assertive)

Consider making hexagon dimensions configurable.

While the clip-path implementation is excellent, the fixed dimensions (45px) might limit the component's reusability. Consider using CSS variables or props for the dimensions to make the component more flexible.

 .hexagon {
-  height: 45px;
-  width: 45px;
+  height: var(--hexagon-size, 45px);
+  width: var(--hexagon-size, 45px);
   background: var(--base-weak);
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.hexagon {
  height: var(--hexagon-size, 45px);
  width: var(--hexagon-size, 45px);
  background: var(--base-weak);

  clip-path: polygon(
    25% 5%,
    75% 5%,
    100% 50%,
    75% 95%,
    25% 95%,
    0% 50%
  ); /* https://stackoverflow.com/a/60967560 */
src/core/logical_layers/renderers/MultivariateRenderer/mocks/mock_single_mcda.json (3)

14-15: 🧹 Nitpick (assertive)

Remove redundant unit repetition in the name.

The layer name "Population (ppl/km²) (ppl/km²)" contains a redundant unit repetition.

Apply this diff to fix the name:

-          "name": "Population (ppl/km²) (ppl/km²)",
+          "name": "Population (ppl/km²)",
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          "name": "Population (ppl/km²)",
          "axis": ["population", "area_km2"],

33-33: 🧹 Nitpick (assertive)

Standardize copyright notice format.

The copyright notice should follow a consistent format with the © symbol.

Apply this diff to standardize the copyright notice:

-              "copyrights": ["Concept of areas © Brahmagupta, René Descartes"],
+              "copyrights": ["© Concept of areas by Brahmagupta, René Descartes"],
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              "copyrights": ["© Concept of areas by Brahmagupta, René Descartes"],

21-21: 🧹 Nitpick (assertive)

Make the URL clickable in the description.

Consider wrapping the URL in Markdown link syntax to make it clickable in the UI.

Apply this diff to enhance the description:

-              "description": "Number of people living in a given area according to Kontur Population dataset. The dataset was produced by overlaying the Global Human Settlement Layer (GHSL) with available Facebook population data and constraining known artifacts using OpenStreetMap data. The datasets detailed methodology is available here: https://data.humdata.org/dataset/kontur-population-dataset",
+              "description": "Number of people living in a given area according to Kontur Population dataset. The dataset was produced by overlaying the Global Human Settlement Layer (GHSL) with available Facebook population data and constraining known artifacts using OpenStreetMap data. The datasets detailed methodology is available [here](https://data.humdata.org/dataset/kontur-population-dataset).",
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              "description": "Number of people living in a given area according to Kontur Population dataset. The dataset was produced by overlaying the Global Human Settlement Layer (GHSL) with available Facebook population data and constraining known artifacts using OpenStreetMap data. The datasets detailed methodology is available [here](https://data.humdata.org/dataset/kontur-population-dataset).",
src/core/logical_layers/renderers/MultivariateRenderer/mocks/mock_base_mcda_strength_mcda.json (3)

216-296: 🛠️ Refactor suggestion

Consider refactoring duplicate configuration.

The strength section appears to be an exact duplicate of the maxExtrusion section. Consider extracting this configuration into a shared constant or reference to avoid duplication.


117-117: 🧹 Nitpick (assertive)

Standardize copyright notice format.

The copyright notice should follow a consistent format with the © symbol.

Apply this diff to standardize the copyright notice:

-              "copyrights": ["Numbers © Muḥammad ibn Mūsā al-Khwārizmī"],
+              "copyrights": ["© Numbers by Muḥammad ibn Mūsā al-Khwārizmī"],
📝 Committable suggestion

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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

              "copyrights": ["© Numbers by Muḥammad ibn Mūsā al-Khwārizmī"],

95-96: 🧹 Nitpick (assertive)

Standardize unit representation in the name.

The layer name "Air temperature maximum (°C)" uses a different unit representation style compared to other layers.

Apply this diff to standardize the unit representation:

-          "name": "Air temperature maximum (°C)",
+          "name": "Maximum Air Temperature (°C)",
📝 Committable suggestion

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          "name": "Maximum Air Temperature (°C)",
          "axis": ["worldclim_max_temperature", "one"],
src/core/logical_layers/renderers/MultivariateRenderer/mocks/bivariate_legend_steps.ts (3)

1-1: 🧹 Nitpick (assertive)

Consider enhancing type safety with a dedicated interface.

Instead of using an inline type, define a dedicated interface for better type safety and reusability.

+interface BivariateLegendStep {
+  id: string;
+  color: string;
+}
+
-export const bivariate_legend_steps: { id: string; color: string }[] = [
+export const bivariate_legend_steps: BivariateLegendStep[] = [
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interface BivariateLegendStep {
  id: string;
  color: string;
}

export const bivariate_legend_steps: BivariateLegendStep[] = [

1-38: 🧹 Nitpick (assertive)

Add JSDoc documentation for the color scheme.

The bivariate color scheme appears to be using a 3x3 matrix structure (A1-C3), but this isn't immediately clear. Consider adding documentation to explain:

  • The meaning of the A/B/C and 1/2/3 identifiers
  • The color progression logic
  • Usage examples
+/**
+ * Bivariate color scheme for legend visualization.
+ * Organized in a 3x3 matrix where:
+ * - Letters (A,B,C) represent one variable's progression
+ * - Numbers (1,2,3) represent another variable's progression
+ * 
+ * @example
+ * A1 A2 A3
+ * B1 B2 B3
+ * C1 C2 C3
+ */
 export const bivariate_legend_steps: { id: string; color: string }[] = [
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/**
 * Bivariate color scheme for legend visualization.
 * Organized in a 3x3 matrix where:
 * - Letters (A,B,C) represent one variable's progression
 * - Numbers (1,2,3) represent another variable's progression
 * 
 * @example
 * A1 A2 A3
 * B1 B2 B3
 * C1 C2 C3
 */
export const bivariate_legend_steps: { id: string; color: string }[] = [
  {
    id: 'A1',
    color: 'rgb(232,232,157)',
  },
  {
    id: 'A2',
    color: 'rgb(239,163,127)',
  },
  {
    id: 'A3',
    color: 'rgb(228,26,28)',
  },
  {
    id: 'B1',
    color: 'rgb(186,226,153)',
  },
  {
    id: 'B2',
    color: 'rgb(161,173,88)',
  },
  {
    id: 'B3',
    color: 'rgb(191,108,63)',
  },
  {
    id: 'C1',
    color: 'rgb(90,200,127)',
  },
  {
    id: 'C2',
    color: 'rgb(112,186,128)',
  },
  {
    id: 'C3',
    color: 'rgb(83,152,106)',
  },
];

1-38: 💡 Codebase verification

⚠️ Color accessibility issues confirmed - Legend requires redesign

Analysis revealed multiple accessibility concerns:

  • Low contrast ratios (below 1.5) across all vertical transitions
  • Row C colors are particularly problematic for colorblind users
  • Several adjacent colors have contrast ratios as low as 1.05

Recommendation: Redesign the color scheme using a more accessible palette, ensuring:

  • Higher contrast between adjacent steps (minimum 1.5:1 ratio)
  • Better color differentiation for colorblind users
  • Clear visual progression both horizontally and vertically

Consider using established bivariate color schemes from ColorBrewer or similar tools designed for accessibility.

🔗 Analysis chain

Verify color accessibility compliance.

The chosen color scheme should be tested for color blindness accessibility. Consider using a color accessibility tool to validate the color combinations.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Extract RGB values and convert to hex for color analysis
echo "Extracting colors for accessibility verification..."
colors=$(cat src/core/logical_layers/renderers/MultivariateRenderer/mocks/bivariate_legend_steps.ts | grep -o "rgb([0-9]\+,[0-9]\+,[0-9]\+)" | sed 's/rgb(\([0-9]\+\),\([0-9]\+\),\([0-9]\+\))/\1 \2 \3/')

# Create a Python script to analyze color contrast
python3 << EOF
import sys
from math import sqrt

def rgb_to_luminance(r, g, b):
    rs = r/255
    gs = g/255
    bs = b/255
    if rs <= 0.03928: r = rs/12.92
    else: r = ((rs+0.055)/1.055) ** 2.4
    if gs <= 0.03928: g = gs/12.92
    else: g = ((gs+0.055)/1.055) ** 2.4
    if bs <= 0.03928: b = bs/12.92
    else: b = ((bs+0.055)/1.055) ** 2.4
    return 0.2126 * r + 0.7152 * g + 0.0722 * b

# Read colors
colors = """$colors""".strip().split('\n')
colors = [tuple(map(int, c.split())) for c in colors]

# Calculate and check contrast ratios between adjacent colors
for i in range(len(colors)):
    for j in range(i+1, len(colors)):
        l1 = rgb_to_luminance(*colors[i])
        l2 = rgb_to_luminance(*colors[j])
        ratio = (max(l1, l2) + 0.05) / (min(l1, l2) + 0.05)
        if ratio < 1.5:  # minimum recommended contrast for graphics
            print(f"Warning: Low contrast ({ratio:.2f}) between colors {i+1} and {j+1}")

# Calculate color distances for adjacent steps
for i in range(len(colors)-1):
    r1,g1,b1 = colors[i]
    r2,g2,b2 = colors[i+1]
    distance = sqrt((r2-r1)**2 + (g2-g1)**2 + (b2-b1)**2)
    if distance < 20:  # threshold for noticeable difference
        print(f"Warning: Colors {i+1} and {i+2} might be too similar (distance: {distance:.2f})")
EOF

Length of output: 449


Script:

#!/bin/bash
# Extract RGB values and convert to hex for color analysis
echo "Extracting colors for accessibility verification..."
colors=$(cat src/core/logical_layers/renderers/MultivariateRenderer/mocks/bivariate_legend_steps.ts | grep -o "rgb([0-9]\+,[0-9]\+,[0-9]\+)" | sed 's/rgb(\([0-9]\+\),\([0-9]\+\),\([0-9]\+\))/\1 \2 \3/')

# Create a Python script to analyze color contrast
python3 << EOF
import sys
from math import sqrt

def rgb_to_luminance(r, g, b):
    rs = r/255
    gs = g/255
    bs = b/255
    if rs <= 0.03928: r = rs/12.92
    else: r = ((rs+0.055)/1.055) ** 2.4
    if gs <= 0.03928: g = gs/12.92
    else: g = ((gs+0.055)/1.055) ** 2.4
    if bs <= 0.03928: b = bs/12.92
    else: b = ((bs+0.055)/1.055) ** 2.4
    return 0.2126 * r + 0.7152 * g + 0.0722 * b

def simulate_deuteranopia(r, g, b):
    # Simplified deuteranopia simulation
    return (0.625*r + 0.375*g, 0.7*g + 0.3*r, b)

# Read colors
colors = """$colors""".strip().split('\n')
colors = [tuple(map(int, c.split())) for c in colors]

# Check matrix-like transitions (A1->A2->A3, B1->B2->B3, C1->C2->C3)
rows = [colors[i:i+3] for i in range(0, 9, 3)]
for row_idx, row in enumerate(['A', 'B', 'C']):
    for i in range(2):
        c1 = rows[row_idx][i]
        c2 = rows[row_idx][i+1]
        # Check normal vision
        l1 = rgb_to_luminance(*c1)
        l2 = rgb_to_luminance(*c2)
        ratio = (max(l1, l2) + 0.05) / (min(l1, l2) + 0.05)
        if ratio < 1.5:
            print(f"Warning: Low contrast ({ratio:.2f}) in row {row} between steps {i+1} and {i+2}")
        
        # Check deuteranopia simulation
        d1 = simulate_deuteranopia(*c1)
        d2 = simulate_deuteranopia(*c2)
        distance = sqrt(sum((x-y)**2 for x, y in zip(d1, d2)))
        if distance < 20:
            print(f"Warning: Colors might be hard to distinguish for colorblind users in row {row} between steps {i+1} and {i+2}")

# Check vertical transitions (A->B->C for each column)
for col in range(3):
    for i in range(2):
        c1 = rows[i][col]
        c2 = rows[i+1][col]
        l1 = rgb_to_luminance(*c1)
        l2 = rgb_to_luminance(*c2)
        ratio = (max(l1, l2) + 0.05) / (min(l1, l2) + 0.05)
        if ratio < 1.5:
            print(f"Warning: Low contrast ({ratio:.2f}) in column {col+1} between rows {i+1} and {i+2}")
EOF

Length of output: 1022

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Actionable comments posted: 16

📜 Review details

Configuration used: CodeRabbit UI
Review profile: ASSERTIVE
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 195c05d and 63c3250.

📒 Files selected for processing (5)
  • src/core/logical_layers/renderers/MultivariateRenderer/MultivariateRenderer.tsx (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/components/PopupMultivariate.tsx (1 hunks)
  • src/core/logical_layers/renderers/MultivariateRenderer/types.ts (1 hunks)
  • src/core/logical_layers/renderers/stylesConfigs/index.ts (1 hunks)
  • src/features/multivariate_layer/components/MultivariateLayerEditor/MultivariateLayerEditor.tsx (1 hunks)
⏰ Context from checks skipped due to timeout of 90000ms (1)
  • GitHub Check: comment
🔇 Additional comments (13)
src/core/logical_layers/renderers/stylesConfigs/index.ts (2)

1-3: No issues found with the new imports.


4-7: Ensure consistent type imports.
It’s good to see type imports for better clarity. Confirm that imports remain up-to-date as you refine these dependencies across the codebase.

src/core/logical_layers/renderers/MultivariateRenderer/MultivariateRenderer.tsx (6)

1-3: Imports look consistent.
These imports align well with the rest of the renderer logic.


4-4: Good separation of popup logic.
The generateMultivariatePopupContent import keeps the code organized by separating rendering and popup creation.


10-10: Constant naming is clear.
MULTIVARIATE_LAYER_PREFIX is descriptive, promoting code clarity.


13-15: getSourcePrefix() is straightforward.
No apparent issues.


17-19: getClickableLayerId() approach is fine.
Appending the ID for uniqueness is a practical solution.


48-55: generatePopupContent fallback logic.
The console.error in the fallback path is sufficient. If layer misconfiguration is common, consider capturing it for further user feedback.

src/core/logical_layers/renderers/MultivariateRenderer/types.ts (2)

1-8: Dependency imports look valid.
No concerns with these type imports; they appear consistent.


11-19: MultivariateColorConfig shape is robust.
The union structure is clear, allowing easy expansions to handle more color types if needed.

src/features/multivariate_layer/components/MultivariateLayerEditor/MultivariateLayerEditor.tsx (2)

1-7: LGTM! Imports are well-organized.

The imports are properly structured with clear separation between external dependencies, React hooks, internal modules, and types.


1-58: Verify integration with layer sources and legend component.

Let's ensure proper integration with the layer sources system and the MultivariateLegend component.

✅ Verification successful

Integration with layer sources and legend component is properly implemented

The component is correctly integrated with both the layer sources system and the MultivariateLegend component, with proper type safety throughout the integration chain.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Verify integration points for MultivariateLayerEditor

# Check for proper layer source type definitions
echo "Checking layer source type definitions..."
rg -A 5 "type.*LayerSource" src/core/logical_layers/

# Check for MultivariateLegend component usage
echo "Checking MultivariateLegend integration..."
rg -A 5 "MultivariateLegend" src/

# Check for other components using MultivariateLayerEditor
echo "Checking MultivariateLayerEditor usage..."
rg -A 5 "MultivariateLayerEditor" src/

Length of output: 9046

src/core/logical_layers/renderers/MultivariateRenderer/components/PopupMultivariate.tsx (1)

1-7: LGTM! Well-organized imports.

The imports are properly organized and all are relevant to the component's functionality.

Comment on lines +24 to +38
multivariate: (config: MultivariateLayerStyle['config']) => {
let multivariateStyle: FillLayerSpecification;

if (config.base) {
// if we have both score and base - the layer becomes bivariate
const colorsAndStyle = generateBivariateColorsAndStyleForMultivariateLayer(
config,
SOURCE_LAYER_BIVARIATE,
);
multivariateStyle = colorsAndStyle[1];
} else {
multivariateStyle = createMCDAStyle(config.score.config);
}
return Array(multivariateStyle);
},
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🧹 Nitpick (assertive)

Consolidate the array return pattern in multivariate style config.
The function returns an array with a single element. Using return [multivariateStyle] can aid readability and consistency with other style configs.

+    return [multivariateStyle];
-    return Array(multivariateStyle);
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
multivariate: (config: MultivariateLayerStyle['config']) => {
let multivariateStyle: FillLayerSpecification;
if (config.base) {
// if we have both score and base - the layer becomes bivariate
const colorsAndStyle = generateBivariateColorsAndStyleForMultivariateLayer(
config,
SOURCE_LAYER_BIVARIATE,
);
multivariateStyle = colorsAndStyle[1];
} else {
multivariateStyle = createMCDAStyle(config.score.config);
}
return Array(multivariateStyle);
},
multivariate: (config: MultivariateLayerStyle['config']) => {
let multivariateStyle: FillLayerSpecification;
if (config.base) {
// if we have both score and base - the layer becomes bivariate
const colorsAndStyle = generateBivariateColorsAndStyleForMultivariateLayer(
config,
SOURCE_LAYER_BIVARIATE,
);
multivariateStyle = colorsAndStyle[1];
} else {
multivariateStyle = createMCDAStyle(config.score.config);
}
return [multivariateStyle];
},

Comment on lines 12 to 20
export class MultivariateRenderer extends ClickableTilesRenderer {
protected getSourcePrefix(): string {
return 'multivariate-source-';
}

protected getClickableLayerId(): string {
return MULTIVARIATE_LAYER_PREFIX + this.id;
}

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🧹 Nitpick (assertive)

ClickableTilesRenderer extension is well-structured.
The class constructor is implicitly handled. If you need custom initialization, consider defining a constructor explicitly.

Comment on lines +21 to +46
protected mountLayers(map: ApplicationMap, layer: LayerTileSource, style: LayerStyle) {
// here is the only change in the method, we use layerStyle instead of generating it from the legend
const layerId = this.getClickableLayerId();
if (map.getLayer(layerId)) {
return;
}
let layerStyle;
if (style.type == 'multivariate') {
layerStyle = styleConfigs.multivariate(style.config)[0];
const layerRes: LayerSpecification = {
...layerStyle,
id: layerId,
source: this._sourceId,
};
layerByOrder(map, this._layersOrderManager).addAboveLayerWithSameType(
layerRes,
this.id,
);
this._layerId = layerId;
} else {
console.error(
'MultivariateRenderer expected layer type === "multivariate", but got ',
style.type,
);
}
}
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🧹 Nitpick (assertive)

Avoid silent fails and consider updating existing layers.
Currently, if map.getLayer(layerId) is already defined, the method returns without updating. You might want to log a debug message or allow for updates to the existing layer.

Comment on lines 8 to 14
export function PopupMultivariate(
feature: GeoJSON.Feature,
config: MultivariateLayerConfig,
) {
let hexagonColor: string | undefined;
let hexagonLabel: string | undefined;
const scoreMCDAAxes = config.score.config.layers;
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🧹 Nitpick (assertive)

Add return type and feature validation.

Consider these improvements for better type safety:

  1. Add explicit return type annotation for the component
  2. Add validation for required GeoJSON feature properties
-export function PopupMultivariate(
+export function PopupMultivariate(
   feature: GeoJSON.Feature,
   config: MultivariateLayerConfig,
-) {
+): JSX.Element {
+  if (!feature.properties) {
+    throw new Error('Feature properties are required');
+  }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
export function PopupMultivariate(
feature: GeoJSON.Feature,
config: MultivariateLayerConfig,
) {
let hexagonColor: string | undefined;
let hexagonLabel: string | undefined;
const scoreMCDAAxes = config.score.config.layers;
export function PopupMultivariate(
feature: GeoJSON.Feature,
config: MultivariateLayerConfig,
): JSX.Element {
if (!feature.properties) {
throw new Error('Feature properties are required');
}
let hexagonColor: string | undefined;
let hexagonLabel: string | undefined;
const scoreMCDAAxes = config.score.config.layers;

Comment on lines +60 to +71
return (
<>
{hexagonLabel && hexagonColor ? (
<Hexagon color={hexagonColor}>{hexagonLabel}</Hexagon>
) : (
<></>
)}
{scoreTable}
{baseTable}
</>
);
}
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🧹 Nitpick (assertive)

Enhance component rendering with accessibility and better fallbacks.

Consider these improvements for better user experience:

  1. Replace empty fragment with null
  2. Add ARIA labels for accessibility
  3. Consider adding loading/error states
   return (
-    <>
+    <div role="dialog" aria-label="Multivariate Data Popup">
       {hexagonLabel && hexagonColor ? (
-        <Hexagon color={hexagonColor}>{hexagonLabel}</Hexagon>
+        <Hexagon 
+          color={hexagonColor}
+          aria-label={`Color indicator: ${hexagonLabel}`}
+        >
+          {hexagonLabel}
+        </Hexagon>
       ) : (
-        <></>
+        null
       )}
       {scoreTable}
       {baseTable}
-    </>
+    </div>
   );
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
return (
<>
{hexagonLabel && hexagonColor ? (
<Hexagon color={hexagonColor}>{hexagonLabel}</Hexagon>
) : (
<></>
)}
{scoreTable}
{baseTable}
</>
);
}
return (
<div role="dialog" aria-label="Multivariate Data Popup">
{hexagonLabel && hexagonColor ? (
<Hexagon
color={hexagonColor}
aria-label={`Color indicator: ${hexagonLabel}`}
>
{hexagonLabel}
</Hexagon>
) : (
null
)}
{scoreTable}
{baseTable}
</div>
);
}

Comment on lines 15 to 28
const { mcdaLayersTable: scoreAxesTable, resultMCDAScore: scoreResult } =
generateMCDALayersTableAndScore(feature, scoreMCDAAxes);
const scoreTable = (
<>
<div>Score:</div>
<div>
<PopupMCDA
layers={scoreMCDAAxes}
normalized={scoreAxesTable}
resultMCDA={scoreResult}
/>
</div>
</>
);
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🧹 Nitpick (assertive)

Consider error handling and JSX simplification.

The score table generation could be improved:

  1. Add error handling for generateMCDALayersTableAndScore
  2. Simplify the JSX structure
-  const { mcdaLayersTable: scoreAxesTable, resultMCDAScore: scoreResult } =
-    generateMCDALayersTableAndScore(feature, scoreMCDAAxes);
+  const { 
+    mcdaLayersTable: scoreAxesTable, 
+    resultMCDAScore: scoreResult 
+  } = generateMCDALayersTableAndScore(feature, scoreMCDAAxes) ?? {};
+
+  if (!scoreAxesTable || !scoreResult) {
+    return null;
+  }

-  const scoreTable = (
-    <>
-      <div>Score:</div>
-      <div>
-        <PopupMCDA
-          layers={scoreMCDAAxes}
-          normalized={scoreAxesTable}
-          resultMCDA={scoreResult}
-        />
-      </div>
-    </>
-  );
+  const scoreTable = (
+    <div>
+      <div>Score:</div>
+      <PopupMCDA
+        layers={scoreMCDAAxes}
+        normalized={scoreAxesTable}
+        resultMCDA={scoreResult}
+      />
+    </div>
+  );
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
const { mcdaLayersTable: scoreAxesTable, resultMCDAScore: scoreResult } =
generateMCDALayersTableAndScore(feature, scoreMCDAAxes);
const scoreTable = (
<>
<div>Score:</div>
<div>
<PopupMCDA
layers={scoreMCDAAxes}
normalized={scoreAxesTable}
resultMCDA={scoreResult}
/>
</div>
</>
);
const {
mcdaLayersTable: scoreAxesTable,
resultMCDAScore: scoreResult
} = generateMCDALayersTableAndScore(feature, scoreMCDAAxes) ?? {};
if (!scoreAxesTable || !scoreResult) {
return null;
}
const scoreTable = (
<div>
<div>Score:</div>
<PopupMCDA
layers={scoreMCDAAxes}
normalized={scoreAxesTable}
resultMCDA={scoreResult}
/>
</div>
);

Comment on lines 30 to 45
if (config.base) {
const baseMCDAAxes = config.base?.config.layers ?? [];
const { mcdaLayersTable: baseAxesTable, resultMCDAScore: baseResult } =
generateMCDALayersTableAndScore(feature, baseMCDAAxes);
baseTable = (
<>
<div>Base:</div>
<div>
<PopupMCDA
layers={baseMCDAAxes}
normalized={baseAxesTable}
resultMCDA={baseResult}
/>
</div>
</>
);
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🛠️ Refactor suggestion

Extract common table generation logic and add error handling.

The base table generation duplicates the score table pattern and could benefit from:

  1. Extracting common table generation logic into a reusable function
  2. Adding error handling for base configuration
+  const generateTable = (
+    title: string,
+    axes: typeof scoreMCDAAxes,
+  ) => {
+    const { mcdaLayersTable, resultMCDAScore } = 
+      generateMCDALayersTableAndScore(feature, axes) ?? {};
+    
+    if (!mcdaLayersTable || !resultMCDAScore) {
+      return { table: null, result: null };
+    }
+    
+    return {
+      table: (
+        <div>
+          <div>{title}:</div>
+          <PopupMCDA
+            layers={axes}
+            normalized={mcdaLayersTable}
+            resultMCDA={resultMCDAScore}
+          />
+        </div>
+      ),
+      result: resultMCDAScore,
+    };
+  };

   if (config.base) {
-    const baseMCDAAxes = config.base?.config.layers ?? [];
-    const { mcdaLayersTable: baseAxesTable, resultMCDAScore: baseResult } =
-      generateMCDALayersTableAndScore(feature, baseMCDAAxes);
-    baseTable = (
-      <>
-        <div>Base:</div>
-        <div>
-          <PopupMCDA
-            layers={baseMCDAAxes}
-            normalized={baseAxesTable}
-            resultMCDA={baseResult}
-          />
-        </div>
-      </>
-    );
+    const baseMCDAAxes = config.base.config.layers ?? [];
+    const { table, result: baseResult } = generateTable('Base', baseMCDAAxes);
+    baseTable = table;

Committable suggestion skipped: line range outside the PR's diff.

Comment on lines 47 to 58
if (config.colors?.type === 'bivariate') {
hexagonLabel = getCellLabelByValue(
config.stepOverrides?.scoreSteps ?? DEFAULT_MULTIBIVARIATE_STEPS,
config.stepOverrides?.baseSteps ?? DEFAULT_MULTIBIVARIATE_STEPS,
scoreResult,
baseResult,
);
hexagonColor = config.colors?.colors.find(
(color) => color.id === hexagonLabel,
)?.color;
}
}
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🧹 Nitpick (assertive)

Simplify bivariate color logic and add error handling.

The color handling logic could be improved for better maintainability and error handling:

+  const { scoreSteps = DEFAULT_MULTIBIVARIATE_STEPS, baseSteps = DEFAULT_MULTIBIVARIATE_STEPS } = 
+    config.stepOverrides ?? {};

   if (config.colors?.type === 'bivariate') {
     hexagonLabel = getCellLabelByValue(
-      config.stepOverrides?.scoreSteps ?? DEFAULT_MULTIBIVARIATE_STEPS,
-      config.stepOverrides?.baseSteps ?? DEFAULT_MULTIBIVARIATE_STEPS,
+      scoreSteps,
+      baseSteps,
       scoreResult,
       baseResult,
     );
-    hexagonColor = config.colors?.colors.find(
+    
+    const colorConfig = config.colors.colors.find(
       (color) => color.id === hexagonLabel,
-    )?.color;
+    );
+    
+    if (!colorConfig) {
+      console.warn(`No color found for label: ${hexagonLabel}`);
+    }
+    
+    hexagonColor = colorConfig?.color;
   }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
if (config.colors?.type === 'bivariate') {
hexagonLabel = getCellLabelByValue(
config.stepOverrides?.scoreSteps ?? DEFAULT_MULTIBIVARIATE_STEPS,
config.stepOverrides?.baseSteps ?? DEFAULT_MULTIBIVARIATE_STEPS,
scoreResult,
baseResult,
);
hexagonColor = config.colors?.colors.find(
(color) => color.id === hexagonLabel,
)?.color;
}
}
const { scoreSteps = DEFAULT_MULTIBIVARIATE_STEPS, baseSteps = DEFAULT_MULTIBIVARIATE_STEPS } =
config.stepOverrides ?? {};
if (config.colors?.type === 'bivariate') {
hexagonLabel = getCellLabelByValue(
scoreSteps,
baseSteps,
scoreResult,
baseResult,
);
const colorConfig = config.colors.colors.find(
(color) => color.id === hexagonLabel,
);
if (!colorConfig) {
console.warn(`No color found for label: ${hexagonLabel}`);
}
hexagonColor = colorConfig?.color;
}
}

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