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Physac-go 2D physics engine in golang

For now this is just a small demo. Maybe later I'll convert it into a proper module.

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How to build this demo

Go 1.17 is required. If so:

git clone https://github.com/koteyur/physac-go
cd physac-go
go mod tidy
go build

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Small demo of using physac 2d physics engine in golang

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