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@kou-yeung kou-yeung released this 26 May 03:46
· 9 commits to master since this release
5c513d8

・add KeyboardEventHandler ( #155
 ・when inputfield focus. UnityEngine.WebGLInput.captureAllKeyboardInput is set to false. so cann't get info from Input.GetKey(...)
 ・use WebGLSupport.WebGLInput.OnKeyboardDown / WebGLSupport.WebGLInput.OnKeyboardUp to listen keyboard event.