Useful tool to help you fetch and dump Unreal Engine 4 Games information.
- Nice and Easy UI.
- Find GNames.
- Find GObjects.
- Instance Logger.
- Sdk Generator. Based on @KN4CK3R (External, More effective, Faster and Multi-thread)
- Kenrnal to read process memory. Based on @harakirinox
- Windows 64bit, (32/64bit) games.
- Windows 32bit, (32bit) games Only.
- All UE4 Games, (32/64bit).
This video tell you how to use the tool and dump sdk for ue4 game.
Download last version from Here.
- Add Settings button.
- Start using Font Awesome
- Improve
Sdk Generator
.Sdk Generator
now significantly faster- Some organization for
Sdk Generator
code.
- Improve
Class Finder
.- Now can search for
class name
of address.- Put
instance address
and the tool will give you instanceclass name
- Put
- When you search for
class name
you will get also instance thatsderived
fromclass name
.- it's useful to find your target fast, you will get the name of
derived
next to instance address. - In example you search for
PlayerBase
you will getPlayerBase
,PlayerExtarBase
andGamePlayer
.
- it's useful to find your target fast, you will get the name of
- Now significantly faster.
- Now can search for
- Support
GObjects Chunks
.- Some games use
GObject's chunks
as same asGNames
, so i just support it. - You still can set the addres of
first UObject
in GObject list orfirst chunk
address. - Auto detect it's first
UObject
or firstchunk
address.
- Some games use
- Add
Class Finder
.- Search for instance with his
class name
. - Useful to find some
hard adrress
, for ex: to make asig
to scan.
- Search for instance with his
- Add new settings.
- Sdk Generator +10% faster.
- Add
Game Name
,Game Version
toSdk Generator
. - Add
Sdk Type
toSdk Generator
.- Internal: Usually used when your target is inject dll into game process.
- It's generate functions and funtction params. without
ReadAsMe
/WriteAsMe
function. - You can directly cast/write block of memory as your class/struct.
- It's generate functions and funtction params. without
- External: Usually used when your target is write or read game process memory from your process.
- Support read as object (class/struct) with
ReadAsMe
function in every class/struct. - Support write as object (class/struct) with
WriteAsMe
function in every class/struct. - It's useful to read/write block of memory as class/struct.
- No functions generaterd for external for now. maybe later i will support call function from external.
- To support
ReadAsMe
/WriteAsMe
in your project, you need to edit settings file. - Good example for
read
function here, for write function same asread
butWriteProcessMemory
.
- Support read as object (class/struct) with
- Internal: Usually used when your target is inject dll into game process.
- Some Optimization.
- Add UI.
- Some changes to
SDK Generator
andInstance Logger
. - Let GObject address getted form
GObject Finder
be valid to use directly.- You can now just set the address you get from
GObjects finder
in theGObject input field
.
- You can now just set the address you get from
- Add
SDK Generator
. - Add Settings file.
- Improve
Instance Logger
.
- Add
JSON reflctor
. - Convert
Instance Logger
toJSON reflector
.
- Add
Instance Logger
.
- First version released