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  • 03:56 (UTC -08:00)

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kryptoNkn/README.md

About me

I'm a Backend Engineer passionate about architecting and building scalable, efficient systems from the ground up. My current focus is on deepening my expertise in distributed systems, database internals, and robust software architecture.

Key Projects

  • BlockHorizon (2025) – A Rust-based prototype of the Solana blockchain.

    • Implemented a Proof-of-History (PoH) consensus mechanism and a high-throughput transaction processing system.
    • Developed stream-based data processing and gRPC-based node communication protocol
    • Tech: Rust, Tokio, SHA-256, gRPC, Protocol Buffers
  • UnrealShooter (2024) – A multiplayer shooter developed in Unreal Engine 5.

    • My first dive into game development, focusing on core mechanics, level design, and C++ programming
    • Implemented character movement systems, weapon mechanics, and basic AI behavior
    • Tech: Unreal Engine 5, C++, Blueprints

Tech Stack

Languages: Rust, TypeScript

Backend & Databases: Actix-Web, Tokio, PostgreSQL, SQLx, REST APIs

Tools: Git, VS Code, Vercel

OS: MacOS, Windows, Linux

Connect with Me

  • Telegram Channel: @kryptonkn – Subscribe for my tech insights and project updates

I'm always open to discussing new opportunities, interesting projects, and tech collaborations.

Pinned Loading

  1. BlockHorizon-blockchain BlockHorizon-blockchain Public archive

    A minimal blockchain prototype written in Rust — featuring Proof-of-Work, UTXO model, and Ed25519 digital signatures.

    Rust

  2. UnrealShooter UnrealShooter Public archive

    Forked from Atennop1/UnrealShooter

    Team project to learn the Unreal Engine and gain experience

    C++

  3. barbershop-frontend-project barbershop-frontend-project Public archive

    Forked from Ex1s9/Commerce-project

    Basic front-end website model for a barbershop

    TypeScript