Computer Science(Software Engineering) B.S.
Computer Science(Cybersecurity) M.C.S.
Personal SiteSoftware Engineer at Microchip Technology working on provisioning of cryptographically secure microchips and devices. Working with RSA and ECC encryptions, and automated testing and software qa for product. Arizona State University Alumni with a Master of Computer Science Degree in Computer Science(Cybersecurity) and a Bachelor of Science in Computer Science(Software Engineering). I participated in competitive underwater robotics with ASUR at ASU working as a developer(2018-2022), Software Lead(2020-2021), and Vice President(2021-2022). During this time I worked on developing I2C communication protocols, robot controls, and performed research into camera vision control guidance.
Murder Mansion Mystery Game - Rework of a project from CSCafe github community.(No Longer Active)
Dodge Blocks - Pygame program, using diagonal control scheme to dodge flying blocks.(Finished Development)
Flappy Square - Pygame clone of Flappy Bird.(Finished Development)
Square Rain - Pygame program, character must dodge falling blocks.(Finished Development)
ParkIt - Godot based game about parking cars.(Finished Development, Active Additions)
Task Tracker - JavaFX based program to track lists of tasks.(Finished Development)
I2C Wire Protocol - Linux based i2c communication of pwm motor values between an RPI/Nvidia Jetson and a Arduino/Equivalent Microcontroller.(Finished Development)
DocPy - Basic Windows system file cleanup application build in Python.(Finished Development)
MetaData - Simple C#.NET application to view file metadata on Windows based systems.(Finished Development)
Skyline Sort - Python class implementation of the skyline operator for N sorting categories.(Finished Development)