- Refactor ECS
- Component type map
- Use uint for the Entities rather than new type entirely or just use interfaces for adding especially to systems
- Cleanup/Destroy Textures as they removed.
-
Notifications
You must be signed in to change notification settings - Fork 0
kyriacos/go-2dgameengine
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
About
Simple 2D Game Engine in Go
Topics
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published