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Add testing setup #5
Add testing setup #5
Conversation
@kevinramharak Thank you!
|
@laineus I'll take another look, I noticed weird behaviour based on whether |
@laineus This is caused by a resolution bug in yarn v1. The package I pinned |
@kevinramharak It's working correctly now! Thank you for the great work! |
Fixes #4
This PR implements:
vitest
as a test runner with its browser modeGameConfig.banner !== false
before logging the phavuer banner to the consoleGame
componentNotes:
The addition of:
is needed because of isaacs/jackspeak#5.
Long story, but it comes down to require/esm being a huge mess when coupled with npm dependency hell.