Ogre files importer (.mesh/.skeleton/.material) blender addon
The objective of this project is to recode the c++ class from ogre: Ogre::MeshSerializer, Ogre::SkeletonSerializer and Ogre::MaterialSerializer as interface between binary Ogre files (.mesh, .skeleton and .material) and blender.
git clone this repo inside your "script/addon" directory of blender (in AppData or Program Files)
git clone https://github.com/lamogui/ogre_blender_importer.git
then activate the addon in blender
File > User Preferences > Add-ons > Ogre Blender Importer
Note that is early dev code so number of features are missing.
Currently you can only load (.mesh) from the graphical interface and there is many limitations:
- No materials are loaded or linked
- No skeleton are loaded or linked
- Mesh with multiple submesh crash
- Only support version 1.10 of Ogre Mesh
Some experimental code is available to load .material and .skeleton see below
You can to use addon "manually" using a terminal or powershell (so you need to add blender to PATH).
blender --python OgreMaterialSerializer.py -- file.material
Currently import simple things like Diffuse/Ambiant/Specular but also textures. Textures are automatically loaded No support at all for CYCLES
blender --python OgreSkeletonSerializer.py -- file.skeleton
Currently import armature only. For animations check the branch head_tail_experiment for import animation (incorrectly).
blender --python OgreMeshSerializer.py -- file.mesh
Currently import mesh (only vertex positions and faces). No link with skeleton/materials. One object is created per mesh (not submesh).
Go to https://bitbucket.org/sinbad/ogre/src Translate the code of Ogre::MeshSerializer, Ogre::SkeletonSerializerImpl and Ogre::MaterialSerializer into python3 for blender (bpy).
- Correctly load animations (maths are buggy at the moment view head_tail_experiment branch)
- Support scale import for bone
- Import more .material parameters
- Finnish the .mesh importer
- Support older versions for .mesh and .Skeleton
- Support Ogre2 Mesh and Skeletons
- Mesh, Skeleton and Material exporters