[5.7] Sync changes before firing updated event #25026
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! Contains breaking change
Problem
Logic: Since the updated events suggests the model is now saved (which it is). We should be using the
->wasChanged
function instead of the->isDirty
functions within this function.Unwanted behaviour: In my case I now check if a value is dirty and then save another. But it will create an infinite loop when you save the model, because the dirty values are still there when you update again. Instead of just that second new value.
Code example
This is my code example which creates an infinite loop, which it wouldn't when using
->wasChanged
.HasLocationObserver
Model
function ->needsLocationUpdate()The
FetchLatLong
job sets the spatial point value and saves again. But since the dirty values from the previous update still are set on the model, it will always returntrue
on the->needsLocationUpdate
function