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a little more tuning
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Signed-off-by: Luiz Carlos Cavalcanti <cavalcanti.luiz@gmail.com>
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luizcavalcanti committed Oct 26, 2018
1 parent e41b57c commit 0be548e
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Showing 7 changed files with 8 additions and 8 deletions.
2 changes: 1 addition & 1 deletion character.lua
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Expand Up @@ -10,7 +10,7 @@ Character.LOYALTY_ENEMY = "enemy"
Character.LOYALTY_ALLY = "ally"

Character.VANISH_TIME = 3
Character.MAX_FRAMES_STUCK = 10
Character.MAX_FRAMES_STUCK = 5

STATE_IDLE = 'idle'
STATE_MOVING = 'moving'
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2 changes: 1 addition & 1 deletion conf.lua
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Expand Up @@ -3,7 +3,7 @@ function love.conf(t)
title = "Zona de Conflito",
package = "zonadeconflito",
loveVersion = "11.1",
version = "0.2",
version = "0.3",
author = "Luiz Cavalcanti, Roger Zanoni, Emiliano Firmino, Felipe Fonseca, Fabiano Marinho",
email = "cavalcanti.luiz@gmail.com, rogerzanoni@gmail.com, emiliano.firmino@gmail.com, cabralff@gmail.com, fabiano.box@gmail.com",
description = "Jogabilijam3 entry",
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2 changes: 1 addition & 1 deletion gunner.lua
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Expand Up @@ -13,7 +13,7 @@ function Gunner:new(x, y, life, damage, loyalty)

-- Motion
self.velocity = vector(0, 0)
self.max_velocity = 0.8
self.max_velocity = 1.0

-- Distances
self.sight_distance = 1000
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2 changes: 1 addition & 1 deletion melee.lua
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Expand Up @@ -13,7 +13,7 @@ function Melee:new(x, y, life, damage, loyalty)

-- Motion
self.velocity = vector(0, 0)
self.max_velocity = 1.0
self.max_velocity = 1.5

-- Distances
self.sight_distance = 2000
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2 changes: 1 addition & 1 deletion menuscene.lua
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Expand Up @@ -106,7 +106,7 @@ end

function MenuScene:selectItem()
self:itemSelected(self.line)
soundManager:play("accept")
-- soundManager:play("accept")
end

return MenuScene
4 changes: 2 additions & 2 deletions prologuescene.lua
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Expand Up @@ -45,9 +45,9 @@ function PrologueScene:startTimers()
Timer.after(33, function() self.drawFunction = self.history_4 end)
Timer.after(38, function() self.drawFunction = self.history_5 end)
Timer.after(43, function() self.drawFunction = self.history_6 end)
Timer.after(48, function() soundManager:play("thunder") end)
Timer.after(43, function() soundManager:play("thunder") end)

Timer.after(53, function() self:endScene() end)
Timer.after(48, function() self:endScene() end)
end

function PrologueScene:hideo()
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2 changes: 1 addition & 1 deletion tank.lua
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Expand Up @@ -16,7 +16,7 @@ function Tank:new(x, y, life, damage, loyalty)

-- Motion
self.velocity = vector(0, 0)
self.max_velocity = 0.2
self.max_velocity = 0.4

-- Distances
self.sight_distance = 2000
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