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Update assets
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Signed-off-by: Luiz Carlos Cavalcanti <cavalcanti.luiz@gmail.com>
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luizcavalcanti authored and rogerzanoni committed Oct 21, 2018
1 parent 0b83146 commit 3595f91
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Showing 9 changed files with 4 additions and 4 deletions.
Binary file modified assets/images/gunner-icon.png
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Binary file removed assets/images/key_a.png
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Binary file modified assets/images/medic-icon.png
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Binary file modified assets/images/melee-icon.png
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Binary file modified assets/images/tank-icon.png
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8 changes: 4 additions & 4 deletions gamescene.lua
Original file line number Diff line number Diff line change
Expand Up @@ -388,10 +388,10 @@ function GameScene:drawUnitButtons()
love.graphics.circle("fill", 1610, 980, 60 * percentage)

love.graphics.setColor(1,1,1,1)
love.graphics.draw(self.img_tank_icon, 1550, 720)
love.graphics.draw(self.img_medic_icon, 1450, 820)
love.graphics.draw(self.img_gunner_icon, 1650, 820)
love.graphics.draw(self.img_melee_icon, 1550, 920)
love.graphics.draw(self.img_tank_icon, 1548, 718)
love.graphics.draw(self.img_medic_icon, 1448, 818)
love.graphics.draw(self.img_gunner_icon, 1648, 818)
love.graphics.draw(self.img_melee_icon, 1548, 918)

if self:allowNewTank() then
love.graphics.draw(self.img_button_y, 1590, 825)
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