Fix cursor behavior when using table dropdown menu #134
+69
−51
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I seem to have finally landed on something that works both in the dummy app and in GN.
Yes, that's an async function to close a dropdown. Yes, it waits for the next paintCycle. It's the only thing I could come up with that worked. There is just too much going on with focus changes and events and whatnot to get any sort of sensible behavior out of it (at least I cant). Maybe Sam has some more ideas, but this is the best I can do.
base branch master, together with #133 is a fix for https://binnenland.atlassian.net/browse/GN-2625
Also refactors the menu a bit with everyone's favourite pattern: contextual components!