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After getting significant gains in #226, there's still much more juice we can squeeze out of the renderer.
The name of the game is bandwidth. We must ensure that we pull as little data down as possible in each draw.
The text was updated successfully, but these errors were encountered:
kanerogers
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Background
After getting significant gains in #226, there's still much more juice we can squeeze out of the renderer.
The name of the game is bandwidth. We must ensure that we pull as little data down as possible in each draw.
TODO
The text was updated successfully, but these errors were encountered: