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Change: Improve graphics init error handling on 32-bit modded process
As some drivers are just plain broken, and OpenTK throws an access violation exception when requesting certain GL3 features which should be supported
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<?xml version="1.0" encoding="utf-8"?> | ||
<?xml version="1.0" encoding="utf-8" ?> | ||
<configuration> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0" /> | ||
</startup> | ||
<runtime> | ||
<loadFromRemoteSources enabled="true" /> | ||
<gcAllowVeryLargeObjects enabled="true" /> | ||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> | ||
<probing privatePath="Data\Formats" /> | ||
<dependentAssembly> | ||
<assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" /> | ||
<bindingRedirect oldVersion="0.0.0.0-4.0.6.0" newVersion="4.0.6.0" /> | ||
</dependentAssembly> | ||
</assemblyBinding> | ||
<legacyCorruptedStateExceptionsPolicy enabled="true|false"/> | ||
</runtime> | ||
</configuration> |