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README World creation for CSC 101 by Leia Chang and Nathan Lemay Winter Quarter 2014 Controls: Viewport Movement - Arrow Keys Gatherer placement mode - q Generator placement mode - w Resource placement mode - e Obstacle placement mode - r Concrete placement mode - t Grass tile placement mode - y Place entity - left click Remove entity - right click Set CSCStudents to find nearest Monster Energy - 1 Set CSCStudents to find farthest Monster Energy - 2 Reset world - 0 Save world - s Load saved world - l Transformation: Monster Energy turns into a Rock Obstacle when holding shift and left-clicking it. Animation of CSCStudent: CSCStudent glows when MonsterEnergy is collected. Animation of Campus Market: Campus Market consistently opens and closes door. Movement: Gatherer prioritizes x-direction movement. X-Direction first: Gatherer first moves in the x-direction of the resource. If it cannot, it attempts to move in the y-direction of the resource. If impossible, will move in the opposite y-direction, and if that too is impossible, the opposite x-direction. Y-Direction first: (if gatherer is in the same x-coordinate as the resource, or if the previous movement around an obstacle require that the y-direction have priority) Gatherer attempts y in direction of resource, then x in direction, then x in opposite, and finally y in opposite.
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Small Simulated Game World for CPE 102
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